In recent months, Diudiu monsters have become rampant, causing the "speaker flow" Panson gameplay to gradually disappear, and the "leap-level single kill" screen to become less and less, resulting in Panson's winning rate also dropping a lot. However, Pan Sen, as a very popular fighter in the national server brawl, can fall down so easily. He can also be used as a Diudiu monster when the flow of instant kills is blocked. The pleasure of taking away a crispy skin with two Qs is really good.
[Hero Analysis]
Pantheon's Brawl has the buff of "output damage +5%" .
Oh oh oh Pan Sen's damage will overflow as long as the equipment is formed, except for armor-piercing Pan Sen, which always lacks a little damage when hitting people.
Fortunately, the designers of version 13.15 added a damage-increasing buff to Pan Sen, giving Pan Sen another way to play in addition to the traditional warrior play.
As we all know, Pantheon's Q skill will cause critical damage to enemies with less than 20% health, and Dusk Blade will also cause higher damage to enemies with less health, which is consistent with Pantheon's skill mechanism.
In addition, Pantheon's E skill is immune to directional damage and the Dusk Blade cannot be selected for 1.5 seconds after participating in the kill, ensuring that Pantheon can "enter and come out", which is conducive to subsequent harvesting. After all, the output is only possible if you are alive.
【Rune】
Pantheon Brawl Rune Sharing
Main runes: Dark Harvest + Malice/Taste of Blood + Eyeball Collector + Treasure Hunter
Secondary Rune: Triumph + Critical Strike
Rune analysis: Of course, Dark Harvest is chosen when losing runes. Although the burst damage is not as good as the strong attack, it is very useful when encountering the lineup of lost monsters. After stacking, it is not a dream to strengthen the crispy skin with less than half health for Q seconds.
Malicious slander increases the output, and beginners are advised to bring the taste of blood.
Eyeball Collector increases attack power.
Treasure Hunter quickly makes a Dusk Blade.
Pan Sen has no shortage of mana when he comes out of demons, and the mana cost of his Q skill is not high. He can develop it better by clicking Triumph.
A critical strike makes it easier to kill an enemy with low health.
[Equipment and points addition]
Outfit: Dusk Blade + CD Shoes + Collector + Demon Sect + Darkwalker's Claw + Cerelda's Resentment
Add points: main Q and secondary W, which is bigger.
Equipment analysis: Duskblade Pantheon greatly improves the fault tolerance rate, and the Myth passive provides skill haste, allowing Pantheon's skill CD to rotate quickly, making it easy to fight two sets of skills in one wave.
Collector increases the success rate of crispy skin in seconds.
Demon Sect increases poke damage and also provides skill haste.
The Dark Claw increases burst damage, and a set of hits will do more damage.
Serelda's Resentment provides percentage armor penetration and also grants skill slowdown effects, making Pantheon even more disgusting to throw.
Introduction to gameplay
Since it is an armor-piercing Pantheon, losing it is of course the main task.
The CD of the Q skill in the early stage is long, so after throwing the enhanced Q, you need to use the Q in seconds and the basic attack minions to refresh the passive to ensure that you can quickly obtain the next enhanced skill.
The first choice for throwing targets is of course the crispy ones with debuffs. It is easy to hit the crispy ones when hiding in the grass. Of course, in the early stage, your own lineup has the right to line.
What should I do if my side can't push the line and is pushed to the bottom of the tower, unable to lose? Then you have to find an opportunity to go up and play a set of skills.
Use snowballs or ultimate moves to find opportunities to find the enemy with the highest output that you can reach with W. Strengthen W and hit it three times before hitting AQAEAQ.
When a team fight breaks out and there is no front row on your side, Panson should not be the first to enter the field or start a big group fight first. Because the E skill is only immune to damage but not immune to control, it is easy to lose touch with the team and be killed. You can wait for the opponent's front row to rush in, then Pan Sen can control it and cooperate with his teammates to fall away in seconds, and then use his ultimate move to cut off the enemy's back lane and surround the enemy with his teammates to harvest the endgame.
After all, Duskblade Pantheon's main focus is to strengthen the damage of Q. It pays attention to the enemy's advance and retreat and fight with the enemy. The essence of the Diudiu Liu warrior's gameplay is to go up and fight after the skills have been improved.
What do you think of Duskblade Pantheon? Welcome to communicate~!