Ranking and recommendation of Starfield equipment entry strength in 2023. Which Starfield equipment entries have high strength? Many players are still not sure about it. The editor has compiled relevant content, hoping to help everyone.
Starfield equipment entry strength ranking and recommended strategies
S level: Entries at this level can bring new game experiences or directly change the gameplay. You can ignore other entries in order to get this entry.
Chameleon: Blends into the environment while sneaking and standing still.
Evaluation: A must-have entry for submersible sniper flow. It directly creates a game routine. With a long-distance sniper rifle, an enemy cannot find you with one shot. Highly recommended on difficult or higher difficulties.
Assisted transportation: 75% less oxygen is consumed when running is blocked.
Evaluation: The oxygen consumption during overload is reduced to an acceptable level. If combined with the [Oxygen Filter] entry, the effect of this entry will be further strengthened.
It is equivalent to creating a genre that can ignore the burden without modifying the source code and just pick up garbage.
Level A: Entries at this level can significantly improve the game experience
Mechanization: +40 weight capacity.
Evaluation: Carrying weight without using modifiers or consoles should be an important attribute that most players need to pay attention to.
Headhunter: When hitting the target's head, the next attack will cause 25% additional damage.
Evaluation: Modern gamers have been "trained" in a large number of FPS games. In their muscle memory, they will aim as hard as possible when shooting, which can increase the output damage.
Sentinel: 75% chance to reduce damage taken by 50% while standing still.
Evaluation: If you are not a very good FPS player, it will be difficult to hit accurately and dodge coolly in melee. This entry can effectively improve your survivability when standing.
Weapon Holster: Weapon weight reduced by 50%.
Evaluation: This game has quite a variety of weapons, and the weapons are generally very heavy. Players want to bring a few more weapons to deal with different battle situations but have to endure the squeeze of the load-bearing space. This entry can alleviate this anxiety.
Level B: The entries at this level can be summed up in one word - "useful". When you don't know which one is "good", in addition to the above, the following are not bad.
Hard Armor: The physical damage, energy damage and electromagnetic damage received are reduced by 10%.
Evaluation: Straightforwardly improve your damage reduction
Oxygen filter: -25% oxygen consumption.
Evaluation: Whether it is pressing shift to accelerate sprinting or the penalty after overloading, oxygen consumption is related to walking endurance, which is also related to the smoothness of your game. If it is paired with [Assisted Transportation] on the same piece of equipment, the level of this entry can be raised to A
Bulletproof: Physical damage from ranged weapons is reduced by 15%.
Evaluation: In the battle in the game, you always need to face black guns from all directions, so this affix can improve your survivability before you react.
Fastening: +20 weight capacity.
Evaluation: An entry-level version of the A-level entry [Mechanization], you can choose it when you have no choice.
Automatic treatment: Automatically use a medical kit when the health value is lower than 25% due to injury, once every 60 seconds.
Evaluation: The starry sky version of Bear Tank’s violent recovery may save your life when you get hit in the head and forget to add blood.
Level C: Entries at this level have certain uses, but have limitations and are only suitable for specific occasions.
Reinforcement: The lower the health value, the more energy resistance and physical resistance can be obtained, with a maximum limit of +100.
Evaluation: There is still some controversy about this entry. Some people think it is very strong, and some people think it is useless. The reason why they think it is useless is because players generally try to keep their blood volume as healthy as possible, so the effect of the entry is reduced. It’s one of the must-haves for PS melee flow.
Strong: Melee damage taken is reduced by 15%.
Evaluation: The two affixes are essential for melee style. They are of little significance for non-melee style.
Sensor Chip: Accuracy of firing while moving +20%
Comment: I don’t know about others, but I usually stand firm first when I fire.
Oxygen Enhancement: +20% oxygen capacity.
Evaluation: Compared with its brother entry [Oxygen Filter], it can reduce consumption, and the increased capacity will not be obvious when used alone. If used with [Assisted Transportation], it can be regarded as Class B
Resource Transporter: Resource weight reduced by 25%.
Evaluation: Useful when going out to mine. In addition, you can try to wear equipment with this affix on NPC teammates and ask him to help carry resources.
Level D: The entries at this level have a relatively single function or have little meaning, which is better than nothing.
Technician: Damage taken from robotic enemies is reduced by 15%.
Beast Hunter: Damage taken from exotic enemies is reduced by 15%.
Combat Veteran: Damage taken from human enemies is reduced by 15%.
Evaluation: In fact, this entry can be considered a C level under certain circumstances. For example, if your next mission is to fight pirates, the pirates must be human, so wear equipment that reduces damage to humans.
But when your enemy type is not the entry's type, the entry means nothing. Welcome to leave a message to share your views on this set of entries
Ablative: Energy damage taken reduced by 15%.
Evaluation: It’s similar to the explanation above, but you can’t estimate what type of damage the opponent will use to hit you, right?
Sounding: +25 points of radiation resistance.
Galvanized: +25 points of corrosion resistance.
Anticorrosion: +25 air resistance.
Cooling Liquid: +25 Thermal Resistance.
Evaluation: If the four effects are given together, it will be A-level. If each effect is given separately, it can only be said to be spicy.
Reaction: 10% chance to stagger nearby attackers.
Knockback: 5% chance to disarm nearby attackers.
Evaluation: Let’s talk about the two melee-type affixes together. First of all, if you don’t play the melee style, this affix is almost meaningless. They will charge directly at you and fight melee. I think most of them are just alien beasts.
Secondly, this value is too low. It takes more than ten or twenty hits to take effect? Then the player may have been hacked to death long ago.
Mirror: 4% chance to reflect attacks.
Evaluation: The principle is similar to the two entries in the melee department, and the value is too low, 40% is not even close.
Hacker: +2 to the maximum number of auto attempts that can be stored when hacking.
Evaluation: In fact, it is still useful. It is a bit aggrieved to be placed in D level, but in fact, if you are good at unlocking, you don’t really need to get the automatic number. Mentally, you always want to save it for tricky times, but when you really need to use it, Two more times won't be enough for you.
Analyzer: +10% damage to scanned targets.
Evaluation: This entry is controversial and needs further testing. The point of disagreement is that if it means that the "scan target" is counted after pressing F every time, it is useless;
If it refers to something like an alien beast that has been 100% scanned by players and permanently increases the damage caused to it, then this entry is considered level C.
Burning: 10% chance to ignite nearby attackers.
Evaluation: I haven’t found any use of this entry in actual combat. If someone develops a usage, please share it. Maybe it can be used in melee combat?
Level E: Entries that have basically no practical meaning
Stuntman: -50% fall damage.
Comment: I said, you have a jetpack on your back, right? Press it when you are about to land. It doesn’t matter if you fall from any height.
The above is the entire content of the "Starfield Equipment Entry Strength Ranking and Recommendations 2023" compiled by the editor. If you want to know more mobile game strategies or software tutorials, you can follow this site, which will update some valuable content in real time every day. Hope you all like it.