In the Starry Sky game, users will encounter difficult problems in the "Starry Sky" Hyperion battleship construction tutorial guide, and the solution to this problem is a bit difficult to operate, but don't be afraid, the editor of Sourcecode.com will solve this problem in detail for you this time. .
In the pictures below, I followed the construction sequence step by step. Friends who like it can refer to it. My goal is to keep the shape as close as possible to the original battleship, while also having all the functions.
The first is the living compartment, which is the skeleton of the spacecraft. Generally, when building from scratch, you can use the landing module as the base point to roughly build a structure out of the living compartment, and then slowly add the shape structure upwards.
A few simple steps are to roughly figure out the framework first, otherwise it will be easy to have problems with the overall structure later and cause rework to be super troublesome.
The next step is the functional components. As a fleet flagship, it must have a large capacity and high firepower, so first add enough cargo compartments internally.
I recommend the Cargo S204 cargo warehouse, which has many interactive points and can be filled inside the spaceship with confidence.
Don’t forget the docking cabin. Usually I build a very high stairwell first and then add the docking cabin. This is actually equivalent to defining the height of the spacecraft.
Next is the reactor. I turned on the mod, so I went up to 5 reactors at once. To be honest, this is only reasonable! If each ship had only one pile, the Watcher wouldn't be able to move at all!
Next is the reactor. I turned on the mod, so I went up to 5 reactors at once. To be honest, this is only reasonable! If each ship had only one pile, the Watcher wouldn't be able to move at all!
After the reactor is completed, it is the engine, which is equivalent to setting the tone for the tail structure. At this point, the internal structure of the entire spacecraft is completed, and the next step is the external decoration.
First, the middle structure of the spacecraft was expanded, and a fuel tank and a shield array were added (requires the multi-shield mod). Now the Hyperion has taken some shape!
The next step is to repeatedly select from the structural classification components and gradually perfect the head of the spacecraft. Oh, by the way, I really recommend adding portholes to the exposed living quarters. After the ship is built, it is really good to look outside from the inside. Very immersive!
As shown in the picture, the head is basically completed!
The overall color was changed to dark gray space metal style, and the style suddenly came up. Then considering the visibility problem when driving, we decided to move the cockpit back and place it in a higher position.
Then wrap all the structural parts around the previous structure as if for free, paying attention when building the outermost layer. Never reuse a part, otherwise your boat will end up looking very dull, or even Lego-like.
As shown in the picture, the tail structure and wing structures are almost fully decorated.