Recently, many players have been curious about the gameplay of Berea in League of Legends, so they came to ask him for advice. He is very knowledgeable about his skill attributes and shared some gameplay tips. In order to help everyone better understand Belea's gameplay and her skill characteristics, today he will introduce it in detail.
How to play Belea in League of Legends
Introduction: Belea fires a light bomb, and a halo of light will appear next to the enemy hit. At this time, Belea will release its shackles and crash into the enemy, causing fear damage to the target and enemies around it. At the same time, it has extremely high The attack speed, the shock wave will knock back the enemy. If the enemy is hit against the wall, it will be stunned and Belea's ultimate move has unlimited distance;
Skill introduction:
Crimson Curse (p): Belea gains increased healing from losing health, and her attacks and abilities can stack the bleed effect for a short period of time. Bleeding will cause corresponding physical damage based on the number of stacked layers, and will restore a certain amount of health based on the damage; Belea has no basic health recovery, and releasing skills will consume her own health;
Stun (q): Belea jumps towards the target, briefly stunning it, causing physical damage and reducing its armor value. If Belea uses this skill on minions or monsters during Blood Frenzy, the skill will not prioritize heroes;
Blood Frenzy (W): Belea jumps to the target location and enters a Blood Frenzy state, taunting the nearest enemy (prioritizing heroes) for a period of time and gaining attack and movement speed bonuses. Her attacks deal physical damage around the primary target. After releasing this skill again, the next attack can be strengthened, causing physical damage based on the lost health, and at the same time restoring one's own health;
Trembling Scream (e): Charge: Belea ends the blood frenzy and enters a charged state. During the charge period, she will gain damage reduction and restore health. Release: Belea screams, causing damage according to the charging time and causing a slowing effect for a short time. When the scream is fully charged, it will produce a knockback effect, causing additional damage. If the enemy happens to be knocked back to the wall, it will also cause dizziness;
Certain death (r): Belea throws blood-melting flying rocks, marking the first enemy hero as "prey" after hitting it, and causing a large amount of physical damage to the surroundings after landing, while frightening the surrounding enemies. Afterwards, Belea enters an enhanced version of Blood Frenzy, gaining additional armor, magic resistance, and movement speed. This effect will last until she or one of the marked heroes leaves the canyon.