For many Starfield students, stealth assassination strategies are still an unknown territory. If you are interested in this content, the editor of Source Code Network will provide an article called "Starfield Stealth Assassination Method Guide" below. I suggest you continue reading. I hope it will be helpful to you.
[When I am in hiding] and [I am directly seen by the enemy], and the "alert" is triggered, the enemy will come close to search, and it is very directional. Basically can't escape. Furthermore, entering a hostile state will lock the player like a perspective until the player exits hostility.
But if it is [only gunshots heard] then the enemy will search for the source of the gunshots. It does not lock the player itself. In some cases, the enemy will shoot at the source of the gunfire. After I assassinated a person in a warehouse in Neon City, other NPCs were approaching the shooting position and kept shooting, but I was in Even though he was close enough to be hit by a bullet, his head was still on alert.
Using a weapon without a silencer to snipe the enemy remotely will enter the second state of alert. At this time, the enemy may shoot at the shooting location, but as long as it does not become hostile, it will not be discovered. You can just change the window and continue shooting. The NPC only knows the location where you last shot and is close to it.
The chameleon equipment in the starry sky is an artifact for stealth players - if you are equipped with the chameleon equipment, you will remain invisible after firing, and the enemy will not notice you unless they are very close. If you are satisfied with [only one enemy sees you at the same time] [sneak attack damage can kill him instantly], you can guard an intersection and kill everyone without breaking the concealment.
The player makes a sneak attack → The enemy is alert and approaches the last shooting position → When he arrives at the position, he finds no one (the chameleon is invisible) → Shoots and triggers a sneak attack to kill it → Other enemies continue to approach the last shooting position → No one is still there → Sneak attack and kill it instantly
If you play sneak attack, you need some firearm damage to ensure that the sneak attack can kill you instantly. This damn skill tree puts the sneak attack multiplier at the highest level... The firearm damage has not been improved except for modification and adding points, but the enemy's HP It seems to be increasing.
Level 2 stealth + chameleon equipment can make it easier to carry out sneak attacks in most situations. You will not be discovered if you don't move around and remain invisible, and you can always enjoy the sneak attack damage bonus.