"Gord" graphic guide, including the entire campaign process, all branches, and all types of military buildings (including "clearance points", "all missions", "all achievements", and "unit and building analysis"). Gord is a single-player adventure strategy game. To survive in this dark fantasy world, you must build your town, but if you want to win, you must conquer the darkness that lurks outside its gates. Lead the Dawn tribe into the forbidden wilderness, complete tasks that will affect the character and well-being of the residents, decide the fate of the tribe, and help your residents survive in a dark fantasy world inspired by Slavic mythology. Protect your settlement against waves of increasingly powerful enemies. Prepare your defense and prepare yourself for the coming onslaught! Go outside the village walls in a variety of missions to find ways to prevent disasters or solve the personal problems of your tribe's residents. Plus, having healthy residents is key to survival. Whether it's disease, starvation, or the death of a companion, every aspect of a resident's life affects their sanity. Be sure to keep a close eye on them, because once a resident's sanity reaches a breaking point, they may suffer a mental breakdown or even flee your rule.
Game operation:
Left mouse button: Select
Right mouse button: move
Mouse wheel: expand and reduce map view
Confirm/Apply: Space
Cancel/Return: ESC
Lens moves up, down, left and right: ASWD
Camera rotation left and right: QE
Time pause/start: space
Toggle game speed: G
Adjust the camera angle of the castle: J
Minimap: M
Sensory Attempt: N
Keep working: R
Build menu: Z
Spell menu: C
Population Panel:X
Development tree: Y
Spell Tree: I
Population preview: U
Main mission: O
Side mission: L
Notification panel :P
Information panel:]
Fortress status panel: B
Trade Panel: T
Switch screen information: H
Camera focuses on selected subjects: F
Quick save: F5
Fast loading: F6
Select previous/next subject: Arrow up/Arrow down
Save group: Ctrl + number (0~9)
Select group: number (0~9)
Interface analysis:
1. Resource column
2. Tasks and Tips
3. Mini map
4. Construction/Population/Magic
5. Team information
6. Time control panel
The whole campaign (main line + branch line)
Chapter 1: Forest Spiritist
Main Line: The First Fortress
After watching the prologue and selecting the game difficulty, you will enter the first chapter of the campaign.
First complete various tutorials of the system, such as moving the camera, rotating the camera, reaching the destination, etc.
Continue towards the next mission objective. You will encounter wild wolves on the way. After defeating them, pick up nearby mushrooms to restore your life.
Then come to a forest clearing, where you can repair the fence and build your own small base.
Main Line: Minimum Requirements
Next, according to the requirements of the mission objective, first build a lumberyard.
After the construction is completed, you need to let 2-3 teammates enter the lumberyard and change into lumberjack costumes, and they will automatically start cutting wood.
When a certain amount of wood is obtained, the mission objective is upgraded.
Then according to the task prompts, start building thatched house.
After the construction is completed, select another 2-3 workers to enter the thatched house. They will change the clothes of the reed workers and start automatically going to the river to collect reeds.
After collecting a certain number of reeds, the mission goal will be upgraded again.
Main Line: Mushroom Soup
You need to build a forager hut, and after completing the construction, use 1-3 workers to enter the hut.
They will change the clothes of food collectors and automatically go to the wild to collect mushrooms and other ingredients.
After completing a certain amount of food collection, the mission goal will be upgraded again.
Main line: Combination of work and rest
Next, continue to build a tavern. The function of the tavern is to improve the physical and mental value of the villagers.
Under normal circumstances, villagers' physical and mental values will drop quickly after receiving some environmental stimulation or excessive fatigue.
You need to put them into the tavern in time to restore their physical and mental values to prevent them from developing mental illnesses.
The tavern can accommodate 2 people to rest and recover their physical and mental values at the same time. You can check the characters with lower physical and mental values in the current team and pull them to the tavern to rest.
After successfully completing the above operations, the mission objective is upgraded.
You need to start building the scout tower. After completing the construction, you can send a teammate into the scout tower.
Since then, the mission objectives have been upgraded again.
Main Line: Hot Bath
Start building a bathhouse, then have one character enter the bathhouse to rest.
The main function of the bathhouse is to restore the health of teammates, while also providing a small amount of physical and mental recovery.
After the plot is upgraded, start the next mission objective.
Main plot: The missing scout
This is the final mission objective of this campaign.
When the health and physical and mental values of everyone in your team are at high or full levels, you can consider going to the location marked on the map to rescue the scout from the prison.
However, when approaching the mission target, a scene of fighting the wild wolves will be triggered.
Defeating the wolf and finding the imprisoned scout, this chapter's campaign ends successfully.
How to achieve all achievements
first fort
Description: Complete the first campaign
Strong wind blows
Description: Using Sensory View for the first time
trailblazer
Description: Complete the second campaign
It's adventure time!
Description: Complete side quests
defender
Description: Complete the third campaign
Destined person
Description: Let the same subject move through at least 3 battle scenes
Memorial funeral
Description: Buries the corpse of a subject in the cemetery
Blood surges like a fountain...
Description: Kill a legendary monster
Thriving
Description: In a scene, make the development level, sanity value and faith value of the fortress reach the highest level.
strategist
Description: Complete the fourth campaign
The more the merrier
Description: Reach the maximum population limit in a scene
great start
Description: Clear a custom scene once
real estate crisis
Description: Complete the scene without building any fences
Midas touch
Description: Complete the fifth campaign
receive divine grace
Description: Unlock all spells
Party time!
Description: 6 subjects are drinking mead at the same time
"Come here"/"Come here"
Description: Complete a custom scene without killing anyone.
survivor
Description: Complete the seventh campaign
diplomat
Description: Complete the sixth campaign
Paladin
Description: Complete the ninth campaign
iron will
Description: Complete the eighth campaign
people's hero
Description: Complete the tenth campaign
age of innocence
Description: Complete the campaign without deploying children to work
man of the hour
Description: Complete the most difficult custom scenario
Dabo's Wrath
Description: Kill 5 enemies with a single use of the Holy Fire spell.
Drive away tigers and devour wolves
Description: Kill an enemy while driving the beast
Rusalka Slayer
Description: Defeat Rusalka on a custom battlefield
Bubble bath?!
Description: 6 subjects were bathing in the medicinal bath at the same time
Executioner of Rauma
Description: Defeat Rauma on a custom battlefield
Mokul's Purifier
Description: Defeat Mokul in a custom battlefield
Atvar Suppressor
Description: Defeat Atvar on a custom battlefield
The purifier of the plague
Description: Defeat Azaiwen in the custom battlefield
Li Bella the Destroyer
Description: Defeat Li Bella in the custom battlefield
Jack of all trades
Description: There is 1 subject with all skill levels reaching level 5.
good life
Description: Let a child born in the castle live to the end of his life.
rhine hunter
Description: Defeat Rein on a custom battlefield
King's Scourge
Description: Complete all campaign scenarios on the highest difficulty (permanent death) of the game
Diligent person
Description: Complete all major mission objectives in the custom scenario
A legend is born
Description: Join hands with a child to kill a Terror.
Survive alone
Description: Complete the main mission objective of the custom scenario with only 1 subject alive.
"Lord of the Flies"
Description: There are at least 3 children alive at the same time without any adults in the entire map.
Foehn Slayer
Description: Defeat Foehn in a custom battlefield
disease fighter
Description: A subject died of two diseases.
hand of king
Description: Earn all other achievements