Many students who want to know the details of the breeding destiny blessing of the Collapsed Star Dome Railway may want to know more information. Please check out the "Details of Breeding Destiny Blessings on the Collapsed Star Dome Railway" compiled by the editor of Source Code.com, this will help you.
List of fateful responses
Echoes of destiny: "Breeding"
It can consume 100 points of energy to cast skills that resonate with the destiny "Breeding", causing the designated ally to act immediately, recover 2 combat skill points and obtain the [Transformation] effect. The [Transformation] [Details] effect lasts for 1 round, and Only takes effect on the latest cast target.
Echo articulation: piercing and sucking mouthparts
The duration of the [Transformation] effect is extended by 1 round. When the character with the [Transformation] effect destroys the enemy target, 20% of the energy will be restored to Fate Xiangxiang.
Echo Articulation: Phenolic Substances
The energy limit of Echo of Fate has been increased from 100 to 200 points. When the character consumes or recovers combat skill points, an additional 1.5% of energy will be restored for Echo of Fate.
Echo Articulation: Crystalline Thorn
The [Transformation] effect additionally increases the damage caused by the character by 40%. Only when the character is under the effect of [Transformation], [Spores] can explode. Every time the character explodes a [Spore], it will cause additional normal attack damage equal to 80% of the character's attack power, and can be triggered up to 3 times on the same target.
List of blessings
ascus release
Before strengthening: Every time the character consumes 1 combat skill point, all enemies will receive 1 [Spore].
After strengthening: Every time the character consumes 1 combat skill point, all enemies will receive 1 [Spore]. If the combat skill point is consumed to 0, the speed of the character who consumed the last combat skill point will be increased by 20% for 2 rounds.
bacterial pustules
Before strengthening: Every time the character recovers 1 combat skill point, 2 random enemy targets will receive 1 [Spore].
After strengthening: Every time the character recovers 1 combat skill point, 2 random enemy targets will receive 1 [Spore], and the maximum holding limit of [Spores] will be increased to 9.
Sickle limbs
Before strengthening: after the character casts the finishing move; the next time the combat skill point is consumed, it will be regarded as consuming 1 additional combat skill point. For every combat skill point consumed, the character's critical hit damage increases by 40%. This effect can be stacked up to 2 times and last until the character launches an attack.
After strengthening: After the character casts the finishing move, the next time a combat skill point is consumed or restored, it will be regarded as an additional consumption or recovery of 1 combat skill point. For every combat skill point consumed, the character's critical hit damage increases by 45%. This effect can be stacked up to 2 times and last until the character launches an attack.
Lyase
Before enhancement: The damage caused by [Spore] explosion is increased, and the increase value is equal to 35% of the original damage. After the enemy target is destroyed, the [Spore] held before being attacked will be spread to adjacent targets.
After strengthening: The damage caused by [Spore] explosion is increased, and the increase value is equal to 50% of the original damage. After the enemy target is destroyed, the [Spore] held before being attacked will be spread to other enemy targets [Details].
metabolic chamber
Before strengthening: Each time a [Spore] explodes, the character with the lowest current health percentage will recover health equal to 10% of its own maximum health.
After strengthening: For every [Spore] held by all enemies, the damage received by our characters is reduced by 1.5%. When the [Spore] explodes, the character with the lowest current health percentage will recover health equal to 12% of its own maximum health.
Excitatory glands
Before strengthening: When performing a basic attack, if the combat skill point is 0, an additional 1 combat skill point can be recovered.
After enhancement: When performing a basic attack, if the combat skill point is 0, 1 additional combat skill point can be recovered, and there is a 50% fixed probability of recovering 1 additional combat skill point.
naked brain matter
Before enhancement: The damage caused by normal attacks will cause damage equal to 30% of the original damage to a random adjacent single target.
After enhancement: The damage caused by normal attacks will cause damage equal to 35% of the original damage to adjacent targets.
intersegmental membrane
Before strengthening: Every time a character consumes 1 combat skill point, the damage received is reduced by 10%, lasting for 2 rounds, and this effect can be stacked up to 2 times.
After strengthening: Every time the character consumes 1 combat skill point, the damage received is reduced by 10%, lasting for 2 rounds, and this effect can be stacked up to 3 times.
catalyst
Before strengthening: After the character casts a combat skill, if the combat skill does not attack, the damage caused by all our party will be increased by 20%, lasting for 1 round, and this effect can be stacked up to 3 times.
After enhancement: After the character uses a combat skill, if the combat skill does not attack, the damage caused by all our party will be increased by 30%, lasting for 1 round, and this effect can be stacked up to 3 times.
Bone Blade
Before strengthening: For every blessing of "Reproduction", the character's basic attack damage increases by 9%. This effect can be stacked up to 6 times.
After enhancement: For each blessing of "Reproduction", the character's basic attack damage increases by 12%. This effect can be stacked up to 9 times.
spines
Before enhancement: The critical hit rate of normal attack damage caused by the character is increased by 24%.
After strengthening: The critical hit rate of basic attack damage caused by the character is increased by 36%.
groove needle
Before enhancement: The character's basic attack damage and critical hit damage are increased by 48%.
After strengthening: The character's basic attack damage and critical hit damage are increased by 72%.
conjunctiva
Before strengthening: After the character performs a basic attack, the defense power increases by 40%, lasting for 1 round.
After strengthening: After the character performs a basic attack, the defense increases by 40%, lasting for 2 rounds.
scale wings
Before strengthening: After the character performs a basic attack, the speed increases by 16%, lasting for 1 round.
After strengthening: After the character performs a basic attack, the speed increases by 16%, lasting for 2 rounds.
compound eye
Before strengthening: After entering the battle, 1 combat skill point will be restored after a single action of our party. This effect will be triggered up to 3 times for all our parties.
After strengthening: After entering the battle, 1 combat skill point will be restored after each of our individual actions. This effect can be triggered up to 5 times for all of us.
spore clip
Before strengthening: Every time the character consumes 1 combat skill point, the character will recover an additional 4 points of energy.
After strengthening: Every time the character consumes 1 combat skill point, the character will recover an additional 6 points of energy.
sac
Before strengthening: Every time the character consumes 1 combat skill point, he will recover health equal to 10% of his maximum health.
After strengthening: Every time the character consumes 1 combat skill point, he will recover health equal to 15% of his maximum health.