If you don’t know which Ultraman to choose to fight in Ultraman Hero Duel, you can check out these cards together in this issue of Ultraman Hero Duel Card Collection. These cards are not showy in terms of effect. The same, but the values you get can be used in battle. Cards of different levels have completely different effects.
The most basic card is actually an R-level card. The basic card here is Ubuo Savage, which is an Ultraman in the original form. The attack value is only 2500, but the support value is 1500. Yes, the skill effect is that when this card is in the damage zone, the combat power of Ultraman Orb on your own battlefield will increase by 500, which is regarded as a gain skill.
Compared with SR cards, they are definitely more useful. The one recommended here is Dark Lopus Sero. Although this Ultraman is not as handsome as other Ultraman in appearance, it is There are skills that can be used. If there are two energy cards when using them, then you can select a character in the enemy battlefield and convert the character's state into a weakened state. The initial attack value is 4000, and the support is There is a value of 2000. The second is the SSR card. I recommend you choose the Ultraman Tartarus.
Tartarus has a skill that whenever his Ultraman changes form, he can draw 1 card and put it into the damage zone, and use 2 energy cards for the rest zone, but this card will no longer enter. In the configuration area, at the beginning of the next one's turn, this card can be used to replace the hidden cover card, and the attack value is 6500, and the support effect is 2500. The strength is considered very high among Ultraman at this level.
Another SSR Ultraman is Ultraman Tiga. This is also the Ultraman that many players are most familiar with when they were young. This Ultraman itself has two skills that can be triggered. When supporting Zeta, on the field It will add 1 energy card, and the second skill is to use 3 energy cards. This card can additionally support the main battle character of Gamma Marais in your own battlefield. This effect is compound with Tiga. Matching the role.
The most powerful cards are actually Ur-type cards. Currently, the one you can consider is Jaroot Warrior Strong Rihao. The flop skill is that if there is Beria in the battlefield, choose the game in our rest area. Luo started directly. This skill is a targeted skill. The other support skill can support Geed in a weakened state. The combat power it brings will increase by 1000, and its original support value is 3000, plus attack With a value of 5000, it is definitely an Ultraman worth using in UR.
There is actually another Cero in UR who is an Ultra Warrior. The flip skill is to select 2 cards in your own battlefield when using an energy card and turn them over. If there is Cero or Beria in the target card, you can add an additional one. Draw a card, and the combat skill is that for every other face-up Zero or Beria in your own battlefield, the combat power of this round will increase by 500, and you can also draw additional cards when you win. 1 card count.
The initial output of this Ultraman is 5500, and the support ability is a little higher than the above value, 3500. The last and strongest UR Ultraman is actually Ultraman Zeta. If you use Zeta on the flop skill There will be 1 energy card, and the combat power of this round will be increased by 1000. When winning, 2 energy cards will be used. Then this card cannot be replaced by the support character this round. The original output is 6000, and the support is 1600.
The above is the entire content of the Ultraman Hero Duel Card Collection. If you want to find more Ultraman cards to use in the game, you can check out the introduction of this issue to see if you want to use these cards. Yes.