There may be many Candleman students who have not yet known the specific location of the candles in the third level of Chapter 10, so this article will be written by the editor of Sourcecode.com personally to reveal the answer. If all the children are interested in this issue, don’t miss it. I believe this article will be helpful to you.
Level name: Monsters wandering around
Need to light candles: 5
Customs clearance process:
1. In this level, new monsters appear in the scene. Players only need to light their candles and the monster will move towards the players, so players must leave this place quickly after lighting the candles;
2. Players can also use these monsters to help them block the light emitted by the bulb. After passing through this area, players can light themselves to check the surrounding environment, and then light the candle. Pay attention to leaving immediately after lighting themselves. original location;
3. Use this new monster to block the light of the bulb, then walk to the right and light the two candles in front. When lighting yourself to check the road, be sure to leave your original position quickly to avoid being caught by the monster;
4. Finally, after players avoid the light of the bulb through monsters, they can come to the mysterious light on the right. After entering the mysterious light, they can pass the level.