Many Honkai Dome Railway players don’t know the half-light cone extraction guide for Honkai Dome Railway version 1.4, so now the editor of Sourcecode.com has brought this guide. If players have these questions, you can take a look at it together. Maybe It will be helpful to everyone.
5 stars: "This body is a sword"
4 stars: "The appearance in memory" "Don't let the world be silent" "The sight of prey"
Let’s get to the conclusion first, be your own money-saving assistant! Help pioneers who do not have time to carefully study the subsequent content to quickly grasp card pool information and extraction suggestions.
1. "Overall card pool": The overall quality of the light cone card pool in this issue is acceptable. The intensity of the exclusive light cones of mirror flow is extremely high. The upgrade is the highest level among the exclusive light cones. It is very worthy of being picked by mirror flow players. The quality of the 4-star light cones is average. Among them, only the appearance in memory can be considered for extraction, and even if there is no memory, you can still choose the 3-star light cone wheel deed.
2. "This Body Sword": The exclusive light cone "This Body Sword" has high-quality values, and the riding area is quite noble. It is a very obvious improvement for the mirror flow. It is also the most profitable exclusive light cone. It is very cost-effective to extract. It is highly recommended for pioneers who have Star Qiong reserves to draw; even if they may not be able to draw this light cone temporarily, it is also recommended that mirror-style players try to draw "I am a sword". The second half of the card pool in version 1.4 is also an output character, and there is no need to draw it in a short time. Continuously draw multiple output characters within it; there is no need to draw this light cone for any character other than Mirror Flow. The special effects are difficult to trigger. Only Mirror Flow can stably consume the full effect.
3. "Four-star light cone": "The appearance in memory" is a light cone that is more worthy of being selected by the same harmonious character. The effect is high-quality, and it is suitable for popular characters. The overlapping image is greatly improved. If you are an Esda player, you can consider extracting it; However, the 3-star light cone "Round Pact" can also provide the effect of energy recovery from casting attacks, and can also provide energy recovery from hits every enemy turn. The overall energy recovery effect is better, at the cost of a lower light cone panel. There will be problems in terms of survival, but for pioneers who do not have high overlay memory for the time being, they can also directly choose the 3-star light cone "Wheel Contract". The other two 4-star light cones have no extraction value and will not be analyzed.
The exclusive light cone of Mirror Style "This is a Sword", the light cone panel has a relatively decent 582 basic attack. Although it is not as amazing as the original Moon Drinking Cone with a base attack of 635, it is still a quite qualified value as a 5-star light cone.
Judging from the light cone basic panel, this sword does not have much advantage over the previous destruction-limited light cones, but the intensity of the light cone still depends on subsequent special effects.
The light cone special effect is divided into three parts, namely critical damage bonus, stack damage bonus, and full stack ignoring defense. Next, we will analyze these parts one by one to help everyone understand the light cone level more intuitively.
Special effect 1, critical damage bonus.
The value is not high. In the case of Overlay 1, it only provides a 20% critical damage bonus. This may be a pity for other output characters, but it seems to be tailor-made for mirror flow.
Since Jingliu has a very high double blast panel in the [Revolution] state, if the double blast value is too high for the light cone at this time, the final benefit will be severely diluted. Since the light cone special effect will ensure the balance of the numerical model, it is better to free up space to improve other aspects of capabilities and add to the weaknesses of the mirror flow.
Special effect 2, stacked damage bonus.
When a teammate is attacked or consumes life, the wearer will gain 1 layer of [Lunar Eclipse], which can be stacked up to 3 times. In the case of 1 stack, each layer of [Lunar Eclipse] can increase the damage caused by the wearer's next attack by 14%.
For Mirror Style, it is difficult to stably fully stack Lunar Eclipse under normal conditions, but during [Revolution], each shot of Mirror Style will steadily deduct the lives of three teammates, which means that it can stably fill up 3 stacks for a total of 42%. The damage bonus is not low.
The output in the normal state is basically insignificant to the mirror flow. There is no ultra-high numerical bonus provided by [Transformation], and the damage ratio is relatively low. Therefore, this effect can basically be regarded as full coverage for the mirror flow.
Since Mirror Flow has already stacked the attack and double burst areas to an extremely high level in terms of basic values, damage increase is already the only basic value that Mirror Flow can actively stack. At this time, the benefits of stacking additional damage increases are quite high, so This part of the special effects is very suitable for the needs of mirror flow.
Special effect 3, full stack ignores defense.
In the case of Overlay 1, when [Lunar Eclipse] stacks up to 3 layers, the wearer's attack will ignore 12% of the target's defense.
I believe that most of the pioneers know the noble point of defense reduction in Star Iron, that is, "the more they stack, the stronger they become." However, what many pioneers don't know is that Star Iron's defense reduction and ignoring defense are additive and have no effect. Dilution, ignoring defense is equivalent to defense reduction effect.
In the absence of other defense reduction bonuses, the 12% ignored defense of the light cone "I am a sword" can increase the damage of the output character by 6.71% when facing level 90 enemies.
Since Pella is a basic auxiliary character in the mirror flow, when Pella's finishing skill is level 10, it can bring 40% defense reduction, and the 40% defense reduction can bring 26.51% to the output character when facing a level 90 enemy. damage increased.
When the two are used at the same time, a total of 52% defense reduction can bring a 37.43% damage increase to the output character when facing a level 90 enemy. There is no profit dilution, but an effect of 1+1>2. Using the light cone "I am a sword" on the basis of Pella can bring a final income of 137.43%/126.51%≈8.63% to the output character, which is quite effective.
For Mirror Stream, this effect doesn't just bring benefits.
When the defense reduction area has reached a high value of 52%, the outer ring relic can directly choose the genius 4-piece set, which is the quantum set. Even if there is no quantum weakness, just relying on the unconditional 10% defense reduction, a total of 62% defense reduction can bring a 48.1% damage increase to the output character when facing a level 90 enemy. Compared with the original 52% defense reduction, it can It brings a final income of 148.1%/137.43%≈7.76% to the output character.
If there is a quantum weakness, the Genius 4-piece set can provide 20% defense reduction. A total of 72% defense reduction can bring a 60.55% damage increase to the output character when facing a level 90 enemy, compared to the original 52% defense reduction. , which can bring the final income of 160.55%/137.43%≈16.82% to the output character.
Compared with the traditional 4-piece hunter suit, that is, the ice suit, the quantum suit that can fully cover is actually not much worse than the ice suit that cannot fully cover it, and in the case of quantum weakness, it is even directly better than the ice suit. This also provides a high-quality relic choice for Mirror Style.
The cost-effectiveness of the quantum set is much higher than that of the ice set. After all, the iron guard set, the by-product of the quantum version, is very versatile, while the wind set, the by-product of the ice version, can only be used in combination with Pella and some wind C.
On this basis, Pella continues to use the defense reduction light cone, "Determination shines like beads of sweat", and the benefits of the defense reduction zone will be further expanded. There is no need to worry about the benefits of this effect until the defense reduction reaches 100%.
In short, the defense reduction zone is a back-and-forth linkage. Every time you pile up a little more, it will also increase the benefits of defense reduction previously piled up. Although the improvement is not obvious, compared with other attributes that will be diluted, it is already stronger. too much.
At this point in the analysis, the conclusion is actually clear: there is no need to compare it with other light cones. "This Body Sword" itself is a light cone worth extracting from the mirror flow.
And if you really compare it with other 5-star destruction light cones, you can better understand the advantages of Kage-ryu using "This Body Sword".
"Brighter than the Sun" can only receive a critical hit bonus, which is diluted to a certain extent. The subsequent effects need to be triggered by normal attacks and have basically nothing to do with Mirror Flow, so they are directly excluded;
"The Unreachable Shore" can only receive a stable critical hit bonus, which is diluted to a certain extent. The subsequent life bonus has no output benefit, and the damage increase requires oneself to be injured in order to receive it, but the mirror flow does not have a self-mutilation mechanism, so the benefits are not Stablize;
"Irreplaceable things" can only receive an attack bonus stably, which is severely diluted. The subsequent damage bonus requires killing enemies every round to fully consume it, but the coverage rate cannot be guaranteed in actual combat;
"Remember the Fall of a Star God" can only stably receive a large amount of attack bonus, which is seriously diluted. The subsequent damage bonus value is not high, and the wearer needs to break the enemy's weakness, making the trigger unstable.
For the mirror flow, the income from other light cones is very different from the exclusive light cone. If you hope to use the mirror flow as the main output in the future, it is recommended to try to extract an exclusive light cone. The income of "I am a sword" It is already the highest specification output light cone currently.
The benefits of extracting exclusive light cones for single-core main Cs such as Mirror Style are quite high. After all, their individual benefits are basically equivalent to the team's benefits, making them the most worthy character type to extract exclusive light cones.
For other characters, it is not necessary to draw "I am a sword". After all, the effect of this light cone can only increase the critical damage unconditionally, and the value of this part is not high. Subsequent special effects need to cause teammates to be attacked or consume life, which is difficult to fill up. For the blade, just use the 4-star light cone "Secret Oath". For other destruction characters, the "Remember One" from the Black Tower Shop is free. "The Fall of a Star God" is also a good choice.
Extraction suggestions:
1. The exclusive light cone "This Body Sword" has high numerical value, and the riding area is quite noble. It is a very obvious improvement for mirror flow. It is also the exclusive light cone with the highest profit. It is very cost-effective to extract. It is highly recommended for those who have Xingqiong reserves. Trailblazer draw;
2. Even if you may not be able to draw this light cone temporarily, it is recommended that mirror-stream players try to draw "I am a sword". The second half of the card pool in version 1.4 is also an output character, so there is no need to draw multiple output characters in a short period of time;
3. There is no need to extract this light cone for any character other than Mirror Flow. The special effects are difficult to trigger. Only Mirror Flow can stably achieve the full effect.
Draw recommendation: ★★★★☆ (recommended draw)
When Dual Shadow is 5, it provides 40% special attack damage and allows the wearer to recover 8 energy after attacking. It can only be triggered once in a single round.
For the synchronic characters, their own output or survivability are secondary. Breaking the special attack can basically be regarded as a bonus effect; the true synchronic character can improve its own auxiliary capabilities or increase buff coverage through optimization cycles. It is a point that needs to be considered, so the energy return effect of this light cone naturally attracts attention.
Currently, the most suitable character for "Appearance in Memory" is Esta, because Esta's combat skills and basic attacks can both cause damage, and she can regenerate energy steadily every round.
0-soul Esta brings Onvark and Overlay 5 memories to achieve the "EAA" 3-action cycle;
1-soul Esta brings Onvark and 3 memories of overlapping shadows to achieve the "EAA" 3-action cycle;
Esta has 1 soul with overlay 4 memories, and can achieve the "EAA" 3-action cycle without Onvark;
The 4-soul Esta has a superimposed image and 1 memory, which guarantees the number of energy storage layers. It can achieve the "EAA" 3-action cycle without Ongwak;
4-soul Esta brings Onvark and Overlay 5 memories to ensure the number of energy storage layers and achieve a 3A cycle;
The 4-soul Esta comes with 5 memories of overlapping shadows, which guarantees the number of energy storage layers and can achieve the 2E cycle.
For other synchronic characters, "memory appearance" also has a certain value. For example, Tingyun can bring Onvark and Duoying 5 memories to achieve an "EAA" 3-action cycle, which consumes more combat skill points. The cost is to increase the charging frequency, and the actual combat benefits are very high.
Generally speaking, "Appearance in Memory" is a light cone that is more worthy of being selected for homologous characters. It has high-quality effects, is suitable for popular characters, and has a large increase in overlay. If you are an Esda player, you can consider extracting it.
However, the 3-star light cone "Round Pact" can also provide the effect of energy recovery from casting attacks, and can also provide energy recovery from hits every enemy turn. The overall energy recovery effect is better, at the cost of a lower light cone panel. There will be problems in terms of survival, but for pioneers who do not have high overlay memory for the time being, they can also directly choose the 3-star light cone "Wheel Contract".
Recommendation for drawing: ★★★☆☆ (can be considered for drawing)
The light cone effect 1 provides energy recovery after entering the battle. In Chaos Memories, it can only be triggered at the beginning. It is an effect that optimizes the combat experience in the big world. It allows intelligent characters with low energy consumption of finishing skills to recover quickly through repeated battles in the big world. energy, optimizing circulation capabilities.
Special Effect 2 provides a 64% finishing move damage bonus at Dual Shadow 5, which is not low. However, there are basically no intellectual characters that completely rely on the output of finishing moves, so there is no light cone "Don't let the world quiet down". necessary.
Draw recommendation: ☆☆☆☆☆ (not drawn)
As a cone of void light, the "prey's sight" has a relatively embarrassing status.
Full stack of shadows provides a 40% hit and 48% continuous damage bonus, which is relatively conventional in terms of numerical values. However, the problem is that currently the only popular damage-wielding character is Kafka, and Kafka basically does not need stacks. hit.
Although other damage-bearing components such as Sambo and Luca require certain hit entries, when their own movements provide hits, it is enough to pile up some hits with the relic adverb entry, and then add "Prey's Sight" "The supplementary hit entry exceeds the threshold.
In addition, characters like Sambo and Luca actually have certain direct damage capabilities. Overall, the "prey's sight" is a relatively under-modeled panel and does not need to be prioritized. For this type of character, the optimal 4-star light cone choice is the damage-focused output light cone "Good Night and Sleeping Face", so there is no need to specifically extract this light cone.
Draw recommendation: ★☆☆☆☆ (drawing is not recommended)