Arknights is a development game with a two-dimensional theme. There are many character operators to choose from in the game, and Nine-Colored Deer is one of them. So, how to use the infrastructure of Arknights Nine-Colored Deer? This is a question that everyone is very interested in. The editor has brought relevant information, come and take a look!
1. For the processing of by-products of Nine-Colored Deer, the required dormitory will restore the mood once. During this period, you can choose to use the mood to restore the added operators, or you can choose not to use it. Of course, you can also use the optimal solution [Gumian Bill] , Operators like Popka are not only useful for trading stations, etc., but can also increase mood recovery]
And you have to be patient when making it with her. If you find it troublesome or urgent, you can just use Fantine to make it (but the one with the highest profit is still the Nine-Colored Deer, because it is 100% a by-product)
2. Use carbon and white skill book cards for cause and effect, because carbon is useless in the later stage and can be converted with 0 gantry coins. Skill books are also available, and the skill scroll summary does not require Longmen coins once combined.
3. Cause-and-effect corresponding values
1) Synthesize 8 mood consumable products (cannot be synthesized, causation cannot be added to 8 mood or above)
The cause and effect card reaches 33-39, and the mood of the Nine-Colored Deer is >8
2) Synthesize 4 mood consumption products
The cause and effect card reaches 37-39, and the mood of the Nine Colored Deer is >8