Ark of Destiny is a game worth playing for everyone. Many friends have asked this question, and the answer is actually not difficult. If you are still not sure about the specific method, you can read this guide. I believe you will understand after reading it.
Wowers should know that most of the bosses in Wow release skills or change stages strictly according to time and blood volume. For example, a certain skill is released at a fixed time of 50 seconds or 1 minute and 40 seconds, which is a cycle of 50 seconds. Random skills rarely appear.
Ark is different. The following are what I think about all the skill combinations in the Ark boss battle.
1. Mechanisms throughout: such as Haiben’s breathing mechanism, Sun Moon Deer Sun and Moon debuff, and Succubus’s charm value.
2. A large mechanism to reach a fixed blood volume: basically an instant kill mechanism or high damage. For example, Niu Niu's 130 blood full-screen instant kill, 2 times destruction of terrain, 16 blood soul cow, Wolf's 30, 15, etc.
3. Random skills with fixed hand-raising action instructions at each health stage. For example, Niu Niu's back and forth, four consecutive words, etc. I think this type of skill is the biggest difference from wow because it is too random and has no rules. Sometimes a certain skill will not be released in a battle, and you can only watch the boss's hand raising action. If your understanding of the big mechanics is the basis for clearing the dungeon, then understanding random skills and being familiar with them must be the key to improving your survival rate and dps.
For example, Niu Niu’s fourth company. The action is to raise the ax, specifically to name a certain player and chop three consecutive times in his direction to cause damage within a circle. The fourth hit is the fixed direction of the third hit, and a ring of fire will appear on the sole of the foot that will knock the player away.
If you know this skill very well, as the named player, you will definitely not circle around the boss to avoid causing the entire group's output environment to be blocked. Instead, you will dodge in a straight line delayed in the direction of the first call, ensuring 4 hits. The earth does not change direction.
As a player who was not named, you must be trying your best to output at this moment. When the fourth hit hits the ground, you will definitely not be able to read a very long skill, as it will be interrupted by the fire ring's knockback. As a melee profession, he will definitely leave the space and place a fire ring when he hits the fourth blow, and then enter the melee range to continue output.
4. Counter skills.
And regarding this picture, because I saw a post from an NGA guy before and said that he didn’t understand the guide. It only tells you what to do, but it doesn’t explain what will happen if you don’t do it. The reply below is a flash sale, and there’s nothing wrong with that. Based on this, I would like to introduce these mechanisms from three aspects: skill name, what it is (what will happen), and how to deal with it specifically.
There should be four parts, p1 large mechanism and small skills, p2 large mechanism and small skills. Currently, only p1p2 large mechanism has been produced.
P2 random skills include but are not limited to: Fire Exhaust, Chain, Red and Black Semicircle, Medusa, Flying Sky 2. When unable to counterattack, launch a shock wave circle explosion) sword energy (divided into 1 strike, slashing at 270 degrees from the front, and standing behind, staying away from multiple strikes)
In fact, the answers shared in the "Ark of Destiny" Desire Legion Commander Succubus P1 and P2 major mechanism guide are more than those mentioned above, but this is the simplest and most convenient method that the editor has found. I hope it can help you solve the problem easily.