In this game guide, the editor brings you Leonid, the Sword of Suzuli. Leonid himself is one of the rarest characters in the game. The character's profession is a crusher and he also carries the light attribute. The passive skill Fearless Charge carried by it is the core skill of this solution character. Each time the character moves one space before attacking or centering, his damage will be increased. At the same time, he will ignore 10% of the enemy's defense during the next attack. At the same time, after releasing skills with different effects, there will be different damage reduction.
Characters in this game will unlock their own skill trees as they level up. Players need to add existing points to the skill tree according to their current needs to unlock new skills for their characters. The character of Leonid has a relatively comprehensive development. The skills in his skill tree include many different skills such as own buff, own buff, enemy control, enemy damage, and rapid dash, so players can combine and match skills. The group is also very rich.
Among these skills that can be matched, in addition to the basic attack bonus effect, there are also halo effects and passive effects to unblock the released skill effects. The character itself uses physical damage. Coupled with the character's passive ability to ignore part of the defense and increase its own damage, even if there is no energy to actively release skills, it can still deal decent damage by relying on basic attacks.
One of the more distinctive skills is the energy recovery attack that is unlocked after the character reaches the ninth level. The energy recovery attack can ensure that the character recovers its own energy points during normal attacks, ensuring the rotation of its own energy points and the consumption of skill release, which is reasonable. Proper use of energy return attacks combined with other skills can bring great benefits to the team and at the same time cause a lot of damage to the enemy.
Generally speaking, the role of Leonid is involved in all aspects and is a relatively comprehensive role, but it is mainly used for assault and rapid damage to the enemy while increasing the damage of one's own lineup. Depending on the player's lineup, you can also choose other characters to replace them. After all, lineup matching games are not so fixed in character selection.