I would like to share with you a guide to the ending of "The Garden of Yog-Sothoth". This game has been very popular since its release. The problem of the "Yog-Sothoth's Garden" game has always troubled many novice players. When faced with such problems, friends often I don’t know how to solve it, so the editor has collected and compiled the latest solutions to the ending of "The Courtyard of Yog-Sothoth" for everyone. I hope it will be helpful to everyone.
Special branch ending:
Kidnapped: One night in the early and mid-term, there will be a prompt about something happening outside the hotel. There are three options: go out and look, test under the door, and ignore him. If you go out to look, you will definitely be kidnapped, triggering the ending. If you test under the door, you can continue the main story. Regardless, he should continue the main line
Hoshino Line: Spend 99999w to buy Hoshino and trigger the related ending
Poor: I failed to help Uncle Cat buy the main thread that triggers the mountain forest. Any time I fail to buy it will trigger it.
President of Hoba: After a certain carnival, I went to Hoba Company at the invitation of K and was poached. It was triggered after agreeing twice. If I refuse any time, I will return to the main story.
Related to the main characters: (The evil value is divided between 50 and 49)
Zero special line: favorability is no less than 5, evil value is low, agree at 35 weeks, rejection means return to the main line
Tripoka's special line: The favorability status is unknown. The author triggers it at 9. It is speculated that the threshold is 5 and the evil value is high. Agree at 43 weeks. Rejection means returning to the main line.
Xiaoye and Yevna's special line: The position of the favorability situation, the author triggers it at 9, the presumed threshold is 5, the evil value is high, agree at 45 weeks, rejection means returning to the main line
Final main plot: The favorability threshold is 7. The final main plot of the relevant characters cannot be triggered if it does not reach level 7.
Small leaves: 1 type with high antagonism value, 2 types with low antagonism value
Zero: The evil value is 1 type higher and the evil value is 1 type lower.
Yevna: 1 higher evil value, 1 lower evil value
Tripoca: 1 higher evil value, 1 lower evil value
Personal: The common ending of certain characters, 1 type
Uncleared: The single-player capital line, presumably the main line was cleared when the favorability of all characters was lower than 7.
At this point, the summary of the ending of "The Courtyard of Yog-Sothoth" is basically finished. I hope the above content can inspire you. But there are many ways to play the game, and it is also a good choice to choose a way to play that makes you happy and enjoyable.