This article will introduce the role of the mesh shader in "Alan Killer 2". The mesh shader in this game is a program that runs on the GPU and is used to calculate color and other properties in the scene. It is a new geometry. Computational methods that simplify graphics steps and process more images, improving image quality. For those who are interested in this game, let’s learn about it together. I hope it will be helpful to you.
What is the role of the mesh shader in Alan Wake 2?
Mesh shaders are programs running on the GPU that are used to calculate colors and other properties in a three-dimensional scene. The mesh shader is also a new way of operating geometry, which simplifies many graphics steps, can process more pictures, and improves the quality of the pictures.
This technology requires a very high threshold for graphics cards, resulting in the game requiring a minimum of RTX2060, which has caused complaints from many players. This game is also one of the first games to use mesh shader rendering. Due to the lack of certain capabilities of some systems and graphics cards, this game cannot be run.
Previously, players used old GPUs to start the game, but would receive warnings, so for a better gaming experience it is better to use a suitable GPU.