Many players have encountered some problems in the game, causing the game progress to fall behind. Among the many issues, the structure of the Chaos Trial rules and reward details are the ones that bother players the most. If you want to speed up the progress of the game, be sure not to miss this guide brought to you by the editor. Let’s start with me.
The Trials of Chaos are annual contests held in Lannova by the Magic Council in search of worthy mages. The most powerful members of the Council have shaped the various parts of Lannova Castle into a labyrinth of dangerous and chaotic energy beings, each with their own elements and characteristics. Mages from around the world compete to earn the title of Legendary Mage by completing these challenges and defeating the Council members who created them.
Mages enter the Trials of Chaos with only four arcana cards and one standard rune - one basic arcana, one sprint arcane, one standard arcana, one special arcana, and one standard rune. . Therefore, mages usually carry their favorite combinations. Throughout the trial, additional arcana or runes can be collected through random enemies, chests, and shops, and arcane spells can be obtained as rewards for defeating council members.
Trials are divided into three randomly ordered hierarchical areas, based on the elements chosen by three of the five council members: Water, Fire, Air, Lightning, or Earth.
Each level consists of three sub-levels. The first two sublevels of each level contain randomly generated enemy encounters as well as a rune shop, an arcane shop, a random event room, and a mini-boss spawning room. You must defeat the mini-Boss to enter the next level. The last level is a boss battle with the council members of the corresponding element.
Levels become increasingly difficult by giving basic and elemental enemies more abilities. Mini-bosses gain additional abilities, such as healing phases and summoning enemies during combat. Council members are able to perform more attacks, gain new attacks, have shorter Possession phases and are generally faster.
Regardless of the order of the previous sections, the player always encounters Master Sura in the fourth level. Initially, you enter a corridor consisting of 3 enemy rooms, with a mini-boss in the last room. The Rune and Arcane Shop also appears at the end of the corridor in front of a portal that takes you to the final boss. The strange timekeeper is located to the right of the portal.
In addition to receiving the title of Legendary Mage, the winner will also receive the Legendary Badge and one of 18 Chaos Arcana, extremely rare and powerful arcana crafted only by the Head of the Council and beyond the control of most mages.
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