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Rosemont believed that these monks were weak-willed drunkards who would grovel if given a scare. But these monks were self-sufficient, skilled in brewing, and had a direct relationship with their god. They will not submit to a mere queen.
Passive: drinking and drinking
Passive: Looking for wine
Passive: Not drunk after a thousand cups
The monk's passive will pass the drinking buff and debuff to adjacent teammates, so multiple monks are usually stronger and more interesting than a single monk.
Monks have two major advantages over scholars:
One is good durability, which makes the monk less likely to die suddenly.
Another is that drinking alcohol, which is unique to monks, does not suffer negative effects.
Two major advantages allow the monk to become a short-lived and almost invincible existence during the decisive battle (increased armor/increased dodge). After taunting, he can effectively protect his teammates. At the same time, he can also rely on wine (increased main actions). output.
This profession is a very good decisive battle character, but its shortcoming is its lack of speed, which is not conducive to map running.