1. Role attributes
Basic properties
Title name camp quality
Dawn and Dusk Angel Rila & Sariel Holy Court Myth
Get method role positioning
Wish Summoning/Advanced Summoning/Racial Summoning Magic/Form Transformation
2. Character drawing
3. Character skills
Rage skill skill name skill description
Sariel, the dark angel who controls the night, gives the peaceful night to every soul that longs for peace. When the dark angel Sariel appears, it will cause 100% magic damage to all enemy units, and 50% of the magic damage will be added to the three targets with the highest health. If you have learned [Dawn of Dawn], release the rage skill and switch. Lira for the Angel of Light
lv.2
(Unlocked at 6 stars) The damage of anger skills is increased to 120%, and the probability of adding [Disorder] is increased to 75%. At the same time, it will add [Prohibited Treatment] to 2 random targets.
lv.3
(Unlocked at 10 stars) The damage of the anger skill is increased to 140%, and the probability of adding [Disorder] is increased to 100%. At the same time, it adds [Forbidden Treatment] to 2 random targets, causing an additional 2% of the target's maximum health to ignore defense damage (not Exceeds own attack power by 3 times)
[Disorder] When releasing anger skills, there is a 50% chance of releasing a normal attack (anger is still consumed), lasting for 2 rounds.
[Prohibited treatment] Unable to receive treatment, lasts for 2 rounds
Special Skills Skill Name Skill Description
Lila, the angel of light who controls the day, gives the noisy day to every living creature enjoying life. When the Light Angel Lira appears, it will restore health equal to 98% of the attack power of the Dawn and Dusk Twins to all friendly units. If it exceeds, the overflowing healing amount will be converted into [Healing Shield], and 1 will be cleared for all of us. Negative state, after releasing the anger skill, it will switch to the dark angel Sariel
lv.2
(Unlocked at 7 stars) The health value restored is increased to 118%, and the negative status cleared is increased to 2
lv.3
(Unlocked at 11 stars) The health value restored is increased to 142%, and the negative status cleared is increased to 3
[Healing Shield] A shield formed by converting the overflowing healing amount and lasts for 2 rounds.
Passive skillsSkill nameSkill description
The painful past of the Redemption Feather caused Lira to lose the memory of death. He resurrected in the Holy Court as a god. His attack increased by 15%, his health increased by 15%, and his damage increased by 10%. When he suffered fatal damage for the first time, he resurrected all dead friendly party and restore health equal to 340% of own attack power.
lv.2
(Unlocked at 8 stars) Attack increased by 35%, health increased by 20%, damage increased by 15%
lv.3
(Unlocked at 12 stars) Attack increased by 45%, health increased by 25%, damage increased by 20%
Talent Skill Skill Name Skill Description
The twins of light and darkness, Lira & Sariel, agree to be one and the same and never be separated. When the battle starts, if the twins are in the front and middle rows, the light angel Lira will appear and add [Blessing of Light] to all of us. If the twins are in the back row, then Dark Angel Sariel appears and adds [Dark Death] to all enemies.
lv.2
(Unlocked at 9 stars) [Blessing of Light] The effect of increasing attack power and critical hits for all allies is increased to 15%. The effect of Dark Death reducing attack power and critical hits for all enemies is increased to 15%.
lv.3
(Unlocked at 13 stars) [Blessing of Light] The effect of increasing the attack power and critical hits of all allies is increased to 20%. The effect of Dark Death of reducing the attack power and critical hits of all enemies is increased to 20%.
[Blessing of Light] Attack increases by 10%, critical hit increases by 10%, lasts for 2 rounds, cannot be dispelled
[Dark Mourning] Reduce attack by 10%, reduce critical strike by 10%, last for 2 rounds, cannot be dispelled
4. Awakening attributes
After the character reaches ten stars, the awakening interface can be unlocked, which can be understood as spending resources to upgrade the awakening level and then unlocking more powerful skills.
Awakening skills generally increase the value on the basis of the original skills, or add various gain/debuff effects. Most of them are passive skills, which can greatly improve the character's combat effectiveness after being unlocked.
Awakening attribute
Attack life all attribute bonus
+12850+141050+10%
Awakening level awakening effect
1 initial anger value +20
5 [Eternal Night Dusk] Awakening effect, the damage of anger skills is increased to 152%, and an additional 3% of the target's health limit is caused to ignore defense damage. Before this skill is released, its own damage is increased by 10%.
10 Damage reduction increased by 10%
15 initial rage +30
20 [Dawn of Dawn] Awakening effect, the restored health value is increased to 162%, and self-healing is increased by 10% before this skill is released.
25 [Twins of Light and Darkness] Awakening effect, Light Blessing increases the attack power and critical strike of all allies to 25%, Dark Mourning reduces the attack power and critical strike of all enemies to 25%, and the duration is increased to 3 rounds.
30 At the beginning of the 3rd round of the hero, increase own damage by 25% and critical hit rate by 15%, lasting for 4 rounds.