The Boots of Resistance and the Foot of the Shadow Ninja are the most common and commonly used equipment in the canyon.
There have always been certain misunderstandings about the true usage of this piece of equipment.
Some players believe that "the Boots of Resistance can take effect on any control skills" , while some players believe that "the Foot of the Shadow Ninja can reduce the damage of normal attacks" .
Is this really the case? In this issue, let’s talk about the misunderstandings and knowledge points about the Boots of Resistance and the Foot of the Shadow Ninja.
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Boots of Resistance, commonly known as Resistance Shoes, has a panel that increases magic resistance by 110 points. In addition to the basic 60-point movement speed bonus, its only passive can increase toughness by 35%.
What’s the use of resilience? In layman's terms, it means reducing the length of time you are controlled. This is a precious attribute.
Example of toughness effect: Xiao Qiao's second skill, Sweet Love Wind, can knock the enemy hero into the air for 1.5 seconds. If the enemy hero is wearing boots of resistance, the duration of the knock-up becomes 1.5*(1-35%) =0.975 seconds.
The toughness bonus of the Boots of Resistance is a permanent attribute with no CD time limit and can be controlled at any time to trigger the toughness effect at any time.
Although it can reduce the duration of being controlled, it does not mean that the toughness of the Boots of Resistance can be effective on any control skills. This is the most common misunderstanding that many novice players fall into.
Here, I briefly list three aspects:
(1) Resilience does not have any weakening effect on the duration of Donghuang Taiyi and Zhang Liang’s ultimate moves, but it can take effect on the deceleration effect in the second half of Zhang Liang’s ultimate move.
(2) For Lao Fuzi’s ultimate move binding, Xi Shi’s first skill’s traction, Yi Xing’s ultimate move and the second step of her second skill, Jin Chan’s first skill’s tight spell, Shield Mountain’s second skill’s back throw, and Bodhidharma’s first move section (the stun in the second section is affected by toughness), the forced displacement of Zhong Kui's hook and the swallowing of his ultimate move, Gui Guzi's second skill to pull people, Yun Ying's first skill to fly, Baili Xuance's second skill to back throw, None of the toughness effects will take effect;
(3) The pushing distance of Lan and Jing's ultimate move will not be affected by toughness, but Lan's deceleration and Jing's immobilization duration will be affected by toughness (when encountering deceleration effects, the toughness effect is to reduce the duration instead of Proportion).
Foot of the Shadow Ninja, +110 points of physical defense on the panel. In addition to the basic movement speed bonus, the only passive is to reduce the normal attack damage received by 15%.
Regarding this piece of equipment, many players' understanding of it may still be limited to the shooter's line. The side with the foot of the shadow ninja can always have a certain advantage, because the passive can reduce the shooter's normal attack damage.
There are also some misunderstandings and knowledge points here. I will list them with you here:
(1) Shadow Ninja Foot reduces the enemy's normal attack damage by 15%, rather than reducing the enemy's normal attack damage by 15%. The two are completely different concepts;
(2) Any damage from normal attacks can be reduced by 15%. This range includes physical, spell and real damage. It does not distinguish between specific damage types and only depends on the triggering conditions. For example, Sima Yi’s black scythe strengthens basic attacks. Although it is a magic damage mechanism, it is still the source of basic attack output, so it will be reduced by the foot of the shadow ninja;
Tips: The basic attacks of Xiahou Dun, Old Master, and Yang Jian can add real damage, and they can also be reduced by 15% of the damage taken by the Shadow Ninja's Foot.
(3) In addition to regular basic attacks, Yun Zhongjun and Pangu's basic attacks trigger bleeding damage after the passive is triggered, as well as Charlotte's Seven-Star Ray Sword after the passive is fully activated, and the feet of the shadow ninja have the effect of reducing the damage received. ;
(4) After Gallo's first skill increases the range, the basic attack will cause additional spell damage. This additional spell damage will also be affected by the Foot of the Shadow Ninja;
(5) Defense tower attacks, Genghis Khan's ultimate move, Miledy's mechanical servants, Agudo's summons, Ake's first skill arc, and all Di Renjie's skills can ignore the damage reduction effect of Shadow Ninja's Foot.
(6) Passive damage from equipment such as the Witchcraft Staff, Ice Scar Grip, Grandmaster's Power, Doomsday, Golden Holy Sword, Frost Invasion, etc., although triggered by normal attacks, cannot be reduced by the Foot of the Shadow Ninja. of harm.