This game is a game that is loved by many players. Friends are actively exploring various gameplay contents, and there are many questions that come with it. For example, if you don’t know the details of the Mix Master bonding effect in Teamfight Tactics S10, if you don’t know This will greatly affect your enthusiasm. In response to this problem, the editor of Source Code Network has compiled relevant content below. I hope it will be helpful to everyone.
Bond effect:
Mixmasters can choose a mode to modify their attacks and skills.
Skill effect:
Passive: The attack instead sends beats to a teammate, providing them with 15%/25%/500% attack speed for 4 seconds.
Active: Provides 100%/150%/777% attack speed to all teammates, and causes their attacks to deal 100/150/777 magic damage for 30 seconds.
Skill effect:
Passive: Attacks instead send beats to an ally, granting Sona and that ally (3/5/100) Ability Power.
Active: Causes (500%/750%/9999%) magic damage to the nearest (5/5/11) enemies.
Skill effect:
Passive: Turn each attack into a beat against an ally, healing them for 3/5/100% of their maximum health.
Active: Release a beat to all allies to provide them with a shield that lasts 6/6/30 seconds.