Today, the fifth wave of rewards in Dudu Ke Bang Bang Adventure is delivered to your door again, but the levels in Dudu Ke Bang Bang Adventure are progressively designed. Therefore, the fifth level is slightly larger than the first four levels. It is easy to get rewards, but it also requires certain skills to get full scores. Let’s take a look at how to clear the screen and get full marks in the fifth level.
1. Level requirements
●First level
20 minutes, 70 rough stones, 3 materials
●Second level
34 30,000 Mora 3 experience
●Third level
46 points 20,000 molas 2 materials
Compared with the previous four levels, the overall level score of the fifth level is not high among the current levels. It can be seen that the fifth level still needs some "things".
2. Props analysis
The scene props in the fifth level include horns, big bang booby traps, water plants, and stones.
The fifth level gives 3 mint pops (crosses), 1 caramel pop (square), and 1 tomato pop (large diamond). If you fill all the corners, you can get 54 points, and 46 can reach the highest level. award. The fifth level scene not only adds big bang booby traps, but also several hidden treasure chests. When the treasure chests are opened, you will get bouncing tomatoes (big diamonds).
3. Steps to pass customs clearance
The core of each level is basically the newly added props. The fifth level scene not only adds big bang booby traps (which can trigger a second large-scale explosion when affected by damage) but also the existence of treasure chests. So the first thing is to open the treasure chest to get our extra bounce.
When observing the scene, you will find that there are three big banging booby traps on the table, and two hidden treasure chests. The two hidden treasure chests must be triggered, after all, there are two jumping tomatoes (large diamond shapes) inside. It can be seen at this time that the range of the two big banging booby traps on both sides can just cover the two treasure boxes, so as long as the two big banging booby traps are cleared, the treasure box can be blown up. But what should be noted here is that there are two corners on the inside, which need to be solved with big bang bang booby traps, otherwise it will be very troublesome.
After that, we have to consider the third big bang-bang booby trap. The third one is basically surrounded tightly, so it needs an opener and a trigger. Neither of the two bunnies require a particularly large range, so the only remaining caramel bunnies (square) and peppermint bunnies (cross) are both good choices.
After observing the remaining corners on the desktop, I found that the patrol monster was exactly in the shape of a diamond when it was at the closest patrol distance, and the overall structure was exactly like three diamonds corresponding to the remaining three bouncings. So in the end we only need to use three Bengbeng to crack three diamonds. It is worth noting that we must grasp the timing of the return of the Bengbeng patrol in order to make the rhombus play its role.