A detailed explanation of the difficult start process of Rattopia. What is the specific content of the overview of how to play the difficult start? I believe that many friends may not be aware of it yet. In order to help you save precious time, the editor of Source Code Network has compiled relevant strategies to share with you. Friends in need, come and take a look!
First of all, the difficulty level is 5,000 gold, the rebellion threshold is high, and the productivity of zombie mice is 3.125 times.
In addition to some decorative things at the beginning, the talents you can choose include: scholar, warrior, explorer, idol, and prodigal.
The effect of a scholar is to gain +20% experience and an initial three points of research bonus. Because the research points can be used, they are basically useless (later research points will overflow), so this is generally not chosen.
Warrior, +20 HP and +1 attack power. Although the attack attribute is also growable, the HP cannot be grown through any method in the current game, so this friend who likes to fight and split melons can choose it, but the priority is not high.
Explorer, +1 carrying capacity, and 10% increased movement speed. The total movement speed is 130% of your initial movement speed, including 20% of rags. +1 carrying capacity means that you can carry 4 supplies in the early stage. , don’t underestimate the number 4, because many things can greatly enhance the efficiency, such as building a two-lattice ladder by yourself, and filling certain four buildings without having to go twice to fill them (after all, the rat people’s construction priority is also low), you can Choose it, but because it has a growth attribute, I personally think I lost 100 million by choosing it.
Idol, immigration status +1, in fact, is the upper limit of immigration level +1. This is also a non-growth bonus and can be selected. What does the upper limit of immigration level +1 mean? This means that you can find 222 Rats in Prosperity 1. The power of this bonus also means that you can regard it as 110% work efficiency of the initial Rats, that is, entertainment efficiency. You can choose, but I think it’s not as straightforward as Explorer. Not as unique as a warrior.
Prodigal Noble, this talent is the talent of Shubei. You can also choose to try it on difficult difficulty. After all, the age of Shushu has started, and Piya has become HP. Without Piya, Shushu will not be able to work, and there will be riots every day. Funds are relatively tight on the difficult difficulty level. After all, there are only 5,000. If you choose the noble talent, you will have 8,000, which can support you for a longer time before the LV2 code. As for another unique talent of the nobles, the upper limit of Shubei is +1, which means that he can borrow four loan products. This is the postscript of the bank. Let’s talk about the loan mechanism. After the principal of the loan is reached, the corresponding percentage of interest must be repaid every day. If the interest is not enough, the relationship value of the corresponding country will be deducted. After about 30 is deducted to zero, the corresponding country will send a weasel mercenary group to attack you. In other words, you can see the rat wolf before LV5.
At the beginning , after the scouts helped knock the boxes, we started our road to founding the country. First of all, the location of the boxes is fixed, and it is also your only warehousing logistics in the early stage. There is no way to change the location (don’t think about changing the storage location, because you There is nothing in the warehouse that makes it impossible to build a warehouse, just like Zhouyou Lagou can't see and be invisible) This is very pig-nosed. The leader interface allows you to check your own status and details the growth mechanism of the leader's three attributes. Your IQ can grow through building schools and attending royal classes at school. Strength: Gain a certain EXP every time you dig, gain EXP when you kill monsters, and gain EXP equal to the number of things you put in each time you put something in the warehouse. Agile growth is simple and crude, just run the chart. One step at a time.
At the beginning , there will be a world tree on our left or right. Think about the layout first. As the saying goes, if you want to be rich, plant trees first. At the beginning, start with wood processing factory 1 or 2. The wooden boards will be processed first, and the branches will be processed as appropriate (branches). Consider mass production after obtaining the vines) Why is the wooden board processed first? Because the wooden board is the cornerstone on which everything is built. The branches are not very useful in the early stage, or they are not used much, so the main focus is on generating wooden boards. After producing wooden planks, build a research table at the beginning and click on the theater first. This is very important. You must click on the theater first to form a positive closed loop in the early stage. After the theater, you can consider the hunting ground according to the nearby food situation. If there are rabbits nearby, you can choose a good bed (bunk bed) in the early stage. After building a bathroom and theater, you can explore the map and declare the loop closed. Then build a collection site near your home, with the priority set to collect grass and wheat. (There will also be a certain amount of wheat near the birth point of the poor.) A collection site can ensure that you will not die of hunger before winter due to drought or flood. Beds are given priority to clowns and collection sites in the theater. The distance of the theater can be adjusted, remember to enlarge it to 40, and the layout should be dispersed, and try your best to make the theater cover the entire territory.
In addition, if there are rabbit nests nearby in the early stage, you can consider selecting the hunting ground and gathering ground at the same time, and reserve a certain number of branches for the hunters to hunt and the butchers to slaughter. With the double symphony of meat and wheat, you don’t have to worry about food. This game mainly relies on exploring the research points on the map. If you have spare research points, you can click on the training center and keep LV2 to resist the zombie rats. Now that the game is in the official version, there is no 12-day limit. The research center can consider it. However, considering that 150 Piya is not a decimal, and it occupies a location, plus the tight space, manpower and beds in the early stage, it is still not recommended to place it in the research center. For research points, exploration of maps and the search for key resources are encouraged. Such as gold, copper and iron. Mushrooms, and so on. But mainly gold, copper and iron.
Regarding the choice of wall , we recommend wooden walls or adobe bricks. After all, wood is not used up. The rats on the wall have a movement speed bonus. If possible, try your best to replace all resource plots with roads. Movement speed is a problem. If you hollow out the entire world, congratulations, you will be invincible.
Regarding the water in this game , it rains from the sky, and there is also underground water. In places where there is a lot of limestone underground, there is a high chance that things like sea anemones will emerge. Sea anemones are water-producing machines, cutting out a lot of water. It is a one-time operation, does not cut below a certain level, and sprays water instantly. In other words, if you find an anemone, you will never have to worry about water in your life. There is also an official version of the water production method, the newly released dew collector. If spiders are found near the cave, a large number of webs and a few wooden boards can be used to make a dew collector. However, the output is far less than that of sea anemones, and it can only be said to be a lower substitute for sea anemones.
On the choice of persimmons: So much has been said about domestic affairs, food and entertainment. To quell internal troubles, there must be external troubles (although traps can be made), but what is discussed in detail here is the flow of persimmon cakes. Traps can also be used, but please use them with caution because you can't tell the difference between friend and foe. The training base has 12 planks and 8 soil. There is not much to say about this persimmon. Prioritize the guard cake. After all, 20 health points can hit more people than the stick cake's movement speed. some time. For bronze soldiers, it is recommended to choose hammer soldiers with +3 defense. The discus is a graduation cake. Of course, no matter how far you go, your country will be rich and the people are strong. The discus is relatively monotonous and the cost is relatively high. The big pancake is a range attack, but its attack power is not outstanding. It is acceptable for team battles, but not for single targets. Wang Dachui, on the other hand, has considerable attack power and stun, so he can fight single targets but not in group battles. If there are vines that can lead to the special forces of the War Temple, the scouts and warriors are more recommended. The warrior has +6 attack and a big chicken leg. The scout has 50% dodge. As for the druid, it is garbage. The choice of persimmons is also very particular. Try to choose a militant prefix. It is better if you bring a strong one. Here is a detailed explanation of the choice of eugenics and eugenics.
In terms of immigration , this aspect is also very particular. As the saying goes, not all rats can be wanted, and some strange rats with mental illness cannot be wanted. Here, neutral, benign, and malignant characteristics are determined based on all the characteristics of rats.
Neutral: pacifist, individualist, fragile, clumsy, militant, strong.
Benign: Small eater, active, frugal, agile, smart, dependency, optimistic, mysophobic, well-behaved, cooperative, flexible.
Vicious: Independent, money-loving, natural, crybaby (because of potential impact on happiness), high blood pressure, pessimistic, stupid, acceptable, wasteful, foodie, playboy, slow.
Pay attention to the character combination of Rat and Rat. Choose people who are good at it and cherish it. The main focus is on eugenics and nurturing. In addition, you can recruit people who can be SL (not). Prenatal care is very important in hard mode. (You don’t want to have fun and fail to research the crematorium, but suddenly a corpse appears in the territory for no reason, right?)