Fantasy Westward Journey Return to Ruins Catching Ghosts 3-Star Difficulty List This problem is a problem that everyone will encounter in the game, so how many friends know how to solve this problem? Below is an overview of the 3-star difficulty of catching ghosts in Fantasy Westward Journey: Return to Ruins, compiled by the editor for players. Let’s take a look!
1. First of all, we must prioritize sealing the traveling gods, so as to reduce the opponent's output. The output system can cooperate with summoned beasts to attack main monsters.
2. After we successfully seal the two wandering gods, the opponent's output will be greatly weakened. At this time, we can use our full output to end the battle as soon as possible.
1. First, seal the general to ensure the survival of the summoned beast. The output system can cooperate with the summoned beast to attack the general.
2. When the summoned beast is not under too much pressure, the output system can attack the main monster together with the summoned beast, and the sealing system can seal the wandering gods at this time.
3. The key to this battle is who can defeat the next monster faster. The opponent's output system is very powerful, and coupled with the tight spell, if the battle drags on for too long, it will be difficult for our characters to persist.
1. The sealing system gives priority to sealing the patrolling gods. The output system cooperates with the summoned beast to focus on the night Rakshasa, and assists in setting up the tower. There are more magic systems on the opposite side, and the Arhat is taken out in the second round.
2. In the second round, seal the Cloud-Stepping Beast and output the Fire Chaos Beast.
3. In the third round, the sealing system will directly clear the enemy, the auxiliary system will directly push the blood, and the output system will focus fire to kill the main monster. Then the opponent will be easy to fight if there is no output monster.
4. If the player's resistance is insufficient, the Tiangong monster can also be sealed in the second round. However, under normal circumstances, this approach is not recommended. The Tiangong monster can easily dodge your skills with magic evasion.
1. The sealing system gives priority to sealing the Shura puppet ghost, and the output system cooperates with the summoned beast to kill a fairy in the fog.
2. In the second round, seal the special skill of Nuwa, the sealing talisman, to prevent her Shura Puppet Ghost. The output system cooperates with the summoned beast to focus fire to kill a fairy in the fog.
3. After the two Immortals in the Mist fly away, the team no longer needs to pick up Arhat and can focus on recovery. At this time, the output system can choose to focus on the front row of heavenly soldiers one by one or click on the main monster after clearing the bottle Nuwa. According to actual needs.
4. If the sealing system in the team does not have the special seal ability, you can choose to seal the Purifying Bottle Nuwa in the second round, and re-seal the Shura Puppet Ghost in the third round. The output system cooperates with the summoned beast to kill the spiritual talisman Nuwa, and the rest of the operations are Same.
5. Erlangshen and Hui'an Walker are the same except for the skills used by the main monster. If you are afraid of Hui'an Walker's speed icon, you can consider opening a speed formation. Your output system is faster than his, and the speed icon is I can't interfere with you.