Twisted Dream is a more complicated mode in Eye of Deep Space. Many players don’t know how to defeat Athena in it. Next, the editor will introduce to you the speed of Athena in Eye of Deep Space. If you are interested in the guide, please go and find out more below.
Eye of Deep Space Twisted Dreams Athena Speed Run Guide
1. Level introduction
Limited time: 90/120/180/240.
Blood volume: 13 tubes of blood in the first stage; 20 tubes of blood in the second stage.
Points: With full affixes, the level can be cleared within 90 seconds, and the full score is 20125.
2. Lineup recommendation
Lineup: Fire Hera + Athena + Great Lord.
Cat chip: red cat + time-stop correction delay and damage-increasing chip.
3. Practice
1. Omega Fire He (13 Beetles, 26 Raging Waves, 45 Dragon Slayers; Leap: 12 Flashback Cores + 34 Endless Construction; Godhead: 2 left, 1 right; Key Cluster: Universal Leila)
2. 2s Athena (123 Philosopher, 456 Nighthawk/135 Physics, 246 Nighthawk or Mingdu; Warp: 12 melee/judgment/execution +34 endless construction/godhead/bloodshed +56 skill level or base damage/ether/armor breaking; Godhead: Medium 3 Sonic Boom; Key Cluster: There are special specialties, but no specializations are universal)
3. 2s Great King (135 Physics, 246 Sparta/123 Beetle, 456 Dragon Slayer or Sparta; Warp: None; Godhead: Medium 3; Key Cluster: There is a dedicated one, and there is no universal one)
4. Introduction to affixes
1. In the second stage, HP +40%, the physical team leader gains 5 seconds of selflessness (overlord, damage reduction 75%) every 7 attacks;
2. 30% HP shield in the second stage, and the physical damage received during the shield period is +100%;
3. AI damage reduction by 25%, physical damage tolerance +25%;
4. The boss’s modified external defense is +100%, and its modified internal defense is -75%;
5. The boss's damage in the first stage is +75%, and the number of injuries sustained is proportional to the correction coefficient (effective in all 12 stages);
6. The maximum damage sustained by the boss in the first stage does not exceed 3% HP, and the correction mode delay is 5 seconds (effective in all 12 stages);
7. HP +20% in the first stage. Within the correction, our units will return 3% of their own HP per second;
8. In the second stage, HPMAX +40%, and continuous recovery of damage sustained throughout the process;
9. The defense of our unit in the first 20 seconds is -75%;
10. The attack power of our units outside the 10m range of the boss is -50%;
11. Boss armor penetration +50%, boss 2 skill resistance +50%
12. Correction accumulation speed -30%.