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Stage 2 does not need to be upgraded. In the early stage, only the target hero is taken, and you can consider a losing streak. Sprint the D card at 3-1 with four people, and search all system cards to 2 stars or above. With a core lineup of 1-fee cards, and the cards coming in are relatively smooth, you can spend all your money searching for cards. After that, stabilize the blood and nourish the economy, use the interest to search for three stars from other cards or increase the population to add more bonds and heroes.
Prioritize the strengthening runes and frequent visitor discounts for exclusive bonds, and then consider equipment and combat power.
Don't attract people, go on a losing streak normally, use Punk's 1 economic D card D once every round
Give priority to making Jinx’s Whisper and front row equipment, and then make Jinx’s three divine equipment after having 2 pieces in the front row.
Jinx and Aphelios stood together, focusing on the same target and quickly passed the front row.
Panson's single top can quickly amplify the damage, and Obama's position near Jinx provides armor piercing, allowing him to quickly pass the front row.
Use Punk's 1-turn D card once in each round, and then save money. After defeating the stone man, use big D to launch a wave of Jinx with three stars. After Jinx has three stars, the population will increase. At level 6, chase Panson with three stars. After Panson has three stars, Enable high guard and rapid fire shooter
They tend to work hard in the mid-term and gain bad points. Most high-cost lineups are not very easy to play.