This time I bring you the details of the second level of Dead Men Tell No Tales. In fact, many people don't know how to solve it, so the editor will give you detailed steps to solve this problem, so that you can solve this problem in one go.
1. Get your lab coat and straw.
2. Open the medicine cabinet, use a straw to absorb the second medicine, and use the experimental medicine on the mouse feeder. Then experiment with the fourth one, and finally draw a tube of the fourth medicine for later use.
(The four effects from left to right are respiratory failure, hyperactivity, confusion and sleep. We need the second and fourth here)
3. Go out and click on the coffee machine to get coffee. Combine the coffee with the filled straw and give it to the security guard.
4. Return to the laboratory to absorb the second medicine and move the corpse.
5. Go back to the second room, take the access card, open the door and enter the third room.
6. Add the medicine in the straw to the feeder and use the tube to loosen the valve. Open the gate and release the water.
7. Open the aquarium door, put the body in, and close the door. Open the valve and add water.
8. Go back to the second room and lock the door with the access card, then throw the card back to the ground and put the pipe back in the corner.
9. Return to the laboratory and restore the coat and straw. get away.
10. Like.