How to fight the boss of Five Saints Arrival in the mobile game Tian Long Ba Bu? I believe that many players are not very clear about it. After all, there are quite a lot of various mechanical elements in the game, and it is still difficult to be familiar with them all. For this reason, the editor of Source Code.com has brought about the five saints of the Tianlong Babu mobile game. Here are the details of how to play the advent boss, I hope it can help all players.
mohuraka
Mohu Luojia, he maximizes range damage, and his main skills are.
a. Angry Face Karmic Fire: Causes AOE damage to everyone with a diameter of 30m.
b. Dissatisfaction: Randomly set traps with one of ice, fire, mysterious, and poison attributes in four locations. If the player corresponding to the trap attribute does not step into the trap, the BOSS will cast [Angry Face Karmic Fire] several times.
c. Full moon frost: Mohu Luojia creates 2 or 4 full moon frosts. The outer ring of this formation has a diameter of 25m and the inner ring is 9m. If you do not run into the inner ring within the specified time, you will be hurt.
d. All living beings: As the younger brothers of Mahulaka, they will help create square traps to cause damage when [Full Moon Frost] is cast.
(Please refer to the official server for the exposed content)
Difficulties in estimating BOSS: there is a lot of range damage, the map is restricted, and players need to find the output location.
The main skills of Gandharva are:
a. Selflessness: Create 3 traps with a diameter of 10 meters to cause damage.
b. Buddha's Sound: 30m diameter AOE. If the player is killed, it will be cast again.
c. Silence of All Dharmas: Name a player and he must remain still for 3 seconds (no skills or movement allowed), otherwise he will suffer huge damage.
d. Continuous Sound Consumption: Causes damage to the two targets farthest from the BOSS at a certain period and marks them, increasing the damage of the next Continuous Sound Consumption by 10 times.
e. Listen to me to move forward/backward: Forcibly control the player to walk forward or backward 15m, and no operations can be performed during this period.
f. Violence: If the BOSS has not been killed for more than 10 minutes, the BOSS's attack power will increase by 10 times!
(Please refer to the official server for the exposed content)
Difficulties in estimating BOSS: It will test the overall output and treatment arrangements of the team, and it is still unknown whether the BOSS's forced control skills will be cast at the same time as other skills. If so, it will be very challenging!
The third BOSS Asura, his main skills are:
a. Thunder Roar: Casts a rectangular AOE damage every 15 seconds.
b. Separation of Yin and Yang: Create a Yin and Yang trap. The buff will continue to be superimposed in the trap, but it can be offset by the buff of the trap next door.
c. Killing Intent: Randomly name a player and require a certain number of players to enter the range of the named player, otherwise damage will be caused.
d. Shura's Wrath: Create yin and yang traps for two players, causing damage when they are in the trap.
e. Shura's Roar: Causes huge damage to players who are not in Shura's Wrath Trap, and causes small damage to players who are in the trap.
f. Six Paths of Reincarnation: Create two light balls. If the player cannot break the light balls before they reach the end, they will be damaged by the percentage of the remaining health of the light balls. (For example, if 50% of the light ball is left, half of everyone’s blood will be deducted)
(Please refer to the official server for the exposed content)
Difficulties in estimating BOSS: The Yin and Yang BUFF stacks quickly and does high damage. If you try to do damage, you will easily die. This will test the player's control of the situation and the time it takes to use skills.
The fourth BOSS Yaksha + Fu Ming, because the skills are more complicated, Lao Zhao mainly introduces the settings here:
a. Yaksha cannot move, but Fu Ming can move.
b. The two BOSSs help each other and apply various buffs to each other.
c. The closer the two BOSS are, the "Love" BUFF will be generated, and the farther away, the "Hate" BUFF will be generated.
d. If any one boss dies, the other boss will enter a violent state, and the attack damage will be increased by 10 times.
(Please refer to the official server for the exposed content)
Difficulty in BOSS estimation: To break up a couple, you need to keep them at an appropriate distance, and it is best to kill them at the same time.
The final BOSS Garuda has too many skills, so here is only a brief introduction:
a. Song of Hell: Names 5 players every 30 seconds, causing damage.
b. Cold Wind Harvest: Cast once every 10 seconds, causing rectangular damage 15 meters long and 4 meters wide to the player, and sealing the hole for 3 seconds.
c. Greed, Anger and Crazy: cast once every 15 seconds, naming a player to cast BUFF. The further away from the player, the lower the BUFF damage will be, with the minimum damage being 25%.
d. Violent: After fighting for more than 12 minutes, the BOSS will enter a violent state and its attack power will increase tenfold.
e. The mirror platform also cooperates with the boss fight. They will help the boss teleport, summon assisting monsters, etc.
(Please refer to the official server for the exposed content)
Difficulties in estimating BOSS: The skill mechanism of BOSS is relatively complex, but most of them revolve around settings such as the Mirror Stand. Players need to have sufficient output and healing capabilities, as well as skilled coping skills to pass the test!