The game Teamfight Tactics has become very popular, and many players are playing it. So how to solve the problem of Teamfight Tactics Thunder Shadow Summoning Lineup List? Users who encounter this problem are very troubled. The following editor can tell users Let’s look at the solution to this problem.
Here we choose 5 free cards, Zyra Verus Kindred forms 3 Infernal Bonds, then Grasshopper Sion Kindred forms 3 Shadow Bonds, and finally Varus Kindred forms 2 Ranger Bonds. The biggest highlight of this system is that it is paired with the 3-shadow bond, so the performance of the system in the mid-term is very strong. In addition, the fee cards held by this system are all necessary fee cards for the lineup, so the quality can be improved without having to consider the problem of card replacement in the system.
Or we can choose this system. Compared with the first system, it can be said that the output and endurance are very balanced, typical of both offense and defense! In the system, Ornn the Bear forms 2 thunder bonds, then Braum the Bear forms 2 extremely low bonds, and finally Wei Ruth Kindred forms 2 Ranger bonds, and Ornbron forms 2 Patron bonds. Fee cards of the same system are all necessary fee cards for the lineup, and there is no need to consider the issue of card replacement in the system.
Here Zed serves as the main C point, giving priority to the Resurrection Armor to provide a period of resurrection effect to ensure continuous combat capability, and then giving Redemption to provide range recovery when the blood volume is too low. The two pieces of equipment cooperate with Zed's skill shadow clone to further enhance the continuous combat capability. Finally, we got the Dragon Claw to provide a magic resistance bonus, which also ensures continued combat capability.
Grasshopper serves as an auxiliary output point, providing two boxes of the Iron Sun with shields for friendly forces on the left and right, improving the continuous combat capabilities of friendly forces on the left and right. Finally, we are given a Green Dragon Knife to help us recover a certain amount of mana from basic attacks after using skills to ensure skill benefits. Of course, you can also use Archangel Morello's Codex and other equipment instead of the Box of the Iron Sun.
We only have one conversion point here, exchange the Bear for Thunder Lux. The core idea is to use the big elements to make the bond effect, forming 4 Thunder bonds, to further enhance the lineup's combat performance.
1: In terms of equipment, we give priority to grabbing the Storm Sword or Tears of the Goddess, and ensuring that Zed’s core equipment takes shape. These two small items are relatively popular items in recent times, and we will give priority to them if conditions allow. Or we can change our thinking and give priority to synthesizing large items such as Box of the Iron Sun or Resurrection Armor, and provide working fee cards to ensure the combat power of the transitional system.
2: This lineup is equipped with 3 shadow bonds, so its mid-term performance is very impressive. In the early stage of the lineup, you only need a wave of small D to get the key bonds of the transition system and improve the quality, start to accumulate gold coins, and use 50 gold to quickly increase the population to 8 to ensure the acquisition of the key master C in the later stage.
3: Although this lineup is equipped with multiple bonds, the variability of the lineup is very low. Therefore, if you cannot get the tribulation in the later stage, you can immediately switch Qian Jue to the main C to ensure that the blood volume will not drop too fast in the middle and late stages. Then get the tribulation and give some core equipment to ensure you get at least bad points.