Hello fellow veterans, today I will share with you the development model of Gulong Fengyunlu. I hope it will be helpful to you. If it can help you, please pay attention to this site and bookmark it. Your support is our biggest motivation. Thank you everyone. Let’s get started!
Character attributes : Players can freely add points to the six-dimensional attributes according to character needs, affecting the character's attack and defense speed and other values.
Comprehension talent tree: Each character has a unique astrolabe layout. Talent points can be obtained by upgrading or using rare items to further strengthen the character's combat power.
Martial arts direction and equipment : The protagonist can freely customize the martial arts direction and usual weapons, while other heroes are set according to the original work. Weapons are divided into five categories, including ranged weapons and equipment slots.
Map system: including mental techniques, cheats and blueprints, with a total of more than 70 moves and nearly 30 mental techniques to collect.
Production system: including medical skills, blacksmithing and craftsmanship. Materials used for production can be obtained through collection, quest acquisition and store purchase.
Casting mechanism: Different grades of furnace objects can be cast on the weapon to provide additional attributes, and the maximum number of enchantments can be increased through quenching.
Banker system : Some NPCs can be accepted as bankers. Accumulating the total attributes of bankers can provide various bonuses for production skills.
Item level: All items are divided into five levels: general, fine, rare, outstanding, and unique.