Hello fellow veterans, today I will share with you the armor recommendations for newbies in Helldiver 2. I hope it will be helpful to you. If it can help you, please pay attention to this site and bookmark it. Your support is our biggest motivation. Thank you everyone. Let’s get started!
Light armor has the lowest armor level in the game, the fastest movement speed, and the highest endurance recovery (it does not increase the endurance bar, but speeds up the endurance recovery rate. In the test, the endurance recovery rate of light armor is 1 second faster than that of medium armor after running empty)
Medium armor is the armor with the most balanced attributes, and the level distribution is based on the passive bonus of the armor.
Heavy armor has the highest armor level and the slowest speed and stamina regeneration in the game, but generally no one wears it.
Personally, I recommend that you wear medium armor in the early stages of your career. Once you are familiar with the game, it is most suitable to choose light armor. The core of the difficulty in the later stages of the game is guerrilla warfare, so don’t be infatuated with fighting.
Here we recommend passives that are relatively easy to use at the moment. Because we don’t know if Arrow will randomly release passives in the future, we mainly recommend passives. Everyone chooses armor based on passives.
1. First aid kit
Personally, I think the passive is the best to use now, and it is also the passive that is most recommended for newbies.
The effect of the first aid kit is to change the upper limit of your healing agents from 4 to 6, and you will have a continuous recovery time of 4 seconds after the injection. During this period, as long as you receive non-fatal damage, your health will be restored, and your stamina bar will not be restored. will diminish.
Hot knowledge, when you press v to insert a needle when you are not full of blood, the needle will continue to recover for 2 seconds. During these two seconds, no matter how much damage you take, it will continue to fill your blood, so it can be understood as a certain meaning. It's invincible, but if it's excessive damage like an explosion, you'll still die during the duration.
2. Reconnaissance
Currently, the first choice for all high-difficulty map players is that there will be more heavily armored units in high-difficulty maps, and players will receive higher damage, so the core of high-difficulty maps is to avoid fighting as much as possible.
The effect of this passive is to reduce the distance at which enemies can detect you. For example, if you were seen at 20m in the past, an alarm would be triggered, but now it takes 13m to trigger an alarm. (This is just an example. There is currently no actual test of the detection distance.) Using this passive can avoid many unnecessary battles, which is a must in the later stage.
3. Extra litter
Currently, this passive is only seen on heavy armor. This is to add one level of armor level to the original armor level.
But everyone should pay attention to the fact that heavy armor has very low versatility. Resisting more damage is not as good as running and fighting guerrilla warfare. For newcomers who are familiar with the game in the early stage, they can increase their fault tolerance rate at low difficulty. Do not wear heavy armor. In difficult maps, the attack will chase you like a cat chasing a mouse.
So the above is all about how to match the armor for newbies in Jedi Submarine 2. I hope it can be helpful to all players. If you want to know more game strategies and information, please continue to pay attention to the source code game.