The current status of the Quantum Team in Honkai Impact Railway 2.0 is a newly launched hot content in the game. Many players and users have some questions about the guide to clearing the game of Honkai Impact Railway. Below, the editor of Sourcecode.com will introduce the current status of the Quantum Team in Honkai Dome Railway 2.0.
We mainly use 0+1 Xi'er or 4+1 Qingque as the main C, 0+0 or 0+1 Silver Wolf and Fu Xuan as cross-weakness combat tools and survival positions respectively, and 0+0 or 0+1 Hanabi as Pull up strings, increase injuries, and bring back Daisuke to discuss the current situation of the Quantum team.
1) Injury mechanism
As of the current version 2.0, Xi'er is undoubtedly the most mainstream Quantum C. It mainly relies on combat skills and ultimate moves to deal damage, and with the help of its unique kill reproduction mechanism, it can create its own extra rounds out of thin air and deal explosive damage.
Obviously, if the enemy's HP is so high that Xi'er can instantly kill it with one combat skill, then Xi'er can kill it with a combat skill and then reappear, and then continue to reappear after killing it with a big move. In theory, Xi'er will have enough combat skill points and By recovering the energy, you can replay the effect infinitely, and use the endless extra rounds to directly kill all the monsters at once. This is also the basic principle of Xi'er's 0T play style, which is currently high-end in fictional narratives.
However, just as the meaning of Jinx is Jinx, the pleasure requires continuous killing to endlessly refill the cup.. For Xi'er who still cannot complete the kill with multiple combat skills and ultimate moves, or lacks combat skill points to complete the kill, the lower limit is That's very low.
The most extreme case is that you may see the high-end Xi'er destroy 4 enemies with her internal skills, ultimate moves, and card doubles in one round, and even at this time, the energy is full and she can continue to kill and reappear, while the low-end Xi'er can Combat skills and ultimate moves may not kill anyone, and you can only wait for the next round. This gap can even snowball, and even affect whether Chaos Memories can be fully rewarded.
Qingque, as the second person in charge of Quantum C, not only looks cute, but as long as she draws enough cards, she can do decent damage. The damage mainly relies on holding 4 cards of the same suit and playing a high-magnification enhanced basic attack. [Bloom on the bar!], the mechanism relies heavily on the actions of teammates and the player's own consumption of combat skill points to draw cards. The abundant combat skill points brought by the fireworks can greatly improve the stability of [Bloom on the bar!], but it cannot solve these two problems. Questions:
First of all, the consumption of combat skill points will superimpose the damage increase. If it is too Ou and triggers [Bloom on the bar!] as soon as the action is taken, the damage increase will be lost. If it is too Fei, you will not be able to draw the required cards after spending all the combat skill points. Then there is no harm directly;
Secondly, after Qingque has 4 souls, the 24% probability of the [Don’t Ask for Help] pursuit skill is also very high, but the probability is too low, and the fluctuation of the damage will still be a shame.
Silver Wolf's combat skills will mark the enemy with weaknesses that our teammates have but the enemy does not have, and weaken their all-attribute resistance. The cross-attribute combat capability of the Pure Color Quantum Team mainly comes from this.
It is worth mentioning that Silver Wolf’s ultimate move can also stably lower the enemy’s defense. A 0+0 Silver Wolf carries a light cone that can quickly regenerate energy before starting a novice mission. It is stable for 1 move in 3 moves, and even 1 move in 2 moves after 1 soul. (Including charging Onvark, after opening it up, you can open it up again with just 1 action and 1 hit).
In addition to the auxiliary ability, Silver Wolf also has a certain amount of damage, which can make up for the main C's output ability.
However, Silver Wolf's significance as a cross-weakness countermeasure card is greater than its versatility. In a downwind environment, it occupies a position in the quantum team, and the damage increase it ultimately brings is not as good as other universal Daisuke.
Fu Xuan is not just a simple survival position. In addition to the ability to protect people, it also has certain auxiliary abilities. With 0+0 Fu Xuan, if the level 10 combat skill [Poor View Formation] is turned on, it can provide the entire team with a 12% critical hit rate. , 1 soul even provides 30% of the team's critical hit damage.
Moreover, [Qiongguan Formation] is a halo-type buff. Under certain circumstances, Fu Xuan can even wear life shoes to extend the buff time, and the equipment operation is highly flexible.
Hanabi is a perfect fit for Team Quantum.
On the one hand, as an auxiliary to increase damage and replenish combat skill points, it can just make up for the shortcomings of Xi'er and Qingque's damage mechanism;
On the other hand, due to Xie'er's own basic attack self-drawing and combat skill acceleration abilities, Bronya's direct pull-up mechanism of 100% does not actually fully allow Xie'er's self-circulation to be maximized. On the contrary, half of it happens to bring Xier to the extreme.
2) Combat skill point distribution
With the addition of Hanabi, the Quantum team has basically achieved freedom of combat skill points. The main distribution situation is as follows.
In the Quantum team, Fu Xuan in the survival position saves combat skill points relatively. After the secret skill starts, you need to release combat skills in the second move to continue watching the formation. After every 3 moves, you can replenish combat skills. You can also use basic attacks in the middle. Stable self-production and sales and prosperity.
Silver Wolf, as the ace in cross-weakness counterattack operations, depends on the combat environment. If you face two or more cross-weakness bosses, combat skill points may be in short supply.
Xi'er and Qingque are even bigger players. The former relies on combat skills to kill to trigger reappearance, and also relies on combat skills to accelerate the stack. The latter requires combat skills points to draw cards (this is a big gamble, my friend), and the combination When it comes to Silver Wolf and Fu Xuan, these two combat skill points will not be enough, so a fourth person is needed to stabilize the point production.
The entry of the secret skill of fireworks increases the initial 3 combat skill points, and the cycle of 3 moves and 1 big one stably provides 4 combat skill points, which allows Silver Wolf and Main C to basically achieve freedom of combat skill points.
3)Startup speed
In order for the team to deal damage, there is another key point, that is, whether the timing of the full buff effect of each character can be aligned in time.
Hanabi's first finishing move is stably activated after 2 moves, and the subsequent 3 moves are 1 big, which is relatively stable. The main C relies on fireworks to pull the bar, and the assistant needs to align the buff with Hanabi's ultimate move, so Hanabi can be used as a reference for the whole team to start. things.
The secret skill of Fu Xuan enters the field in its complete form and does not need to be activated.
The secret skill of the Silver Wolf is to activate the weak point in one move to complete the initial activation, but the defense reduction of the ultimate move usually requires a second move to gather enough energy, including one attack (or Ruan Mei's light cone), carrying a light cone [begins the novice mission] [Previous] And the secret skill has a defense-reducing effect on the enemy, so that it can be opened directly after the first combat skill. Unless the speed is always ahead of Hanabi, the second action will affect the starting rhythm.
Xi'er's activation relies on the reappearance mechanism. The killing line of mobs generally requires 1-2 combat skills (it will be very weak when facing multiple monsters with high blood volume), or the energy can be collected after releasing 2 combat skills. The finishing move directly enters the amplified state, and if there is a stop cloud in the team to charge, Xi'er can directly enter the amplified state by activating the finishing move, and the activation is completed upon the first move, which can be adjusted according to the actual process.
Qingque, on the other hand, has abundant combat skill points due to the secret skill of fireworks and ultimate move. He can also directly draw the card and play [Bloom on the bar!] in the first move of his hand. He can also adjust according to the process and wait until the buffs are all available in the second move before playing. [Bloom on the bar!], and the flexibility is also high.
The main reason for the activation of Quantum Team is that Silver Wolf's ultimate move will be 1 round slower. In addition to the above-mentioned attack and carrying light cones [before the beginning of the novice mission], you can also try to kick Fu Xuan and switch to the role of Fenghao. Carrying Light Cone 3 Star Light Cone [Jiawrap], Dual Shadow 5 can provide the initial 12 energy for the whole team, or Hanabi's first move can pull Silver Wolf (but it may lose an action in the first round of C).
4) Pace difficulty
Hanabi can move at a general low speed of 134. With the help of 2 combat skills to draw 50%, it can cumulatively advance the low-speed C action by 100%, achieving the 2-movement effect of low-speed C. If the speed of the main C is slightly higher than 134, it can achieve 3 accordingly. move;
You can also pace according to the 3 moves in the first round, Wind Jacket + Ongwak + Light Cone [Dance! Dance! Dance!], which can be achieved at about 141 speeds. It would be very difficult without carrying Ongwak 3 moves. The first round of wind set + light cone [Dance! Dance! Dance!] still requires about 168 speeds. Except for the speed shoes, each of the other items requires an average speed of 8.4. To balance this speed, you need enough critical damage, which is very difficult to achieve;
Generally speaking, the more speed entries the better for Hanabi. After pulling the bar twice, it is usually equivalent to the main C directly reaching the position of the action bar of Hanabi. It is equivalent to empowering the speed of Hanabi to the main C. You can fight according to the actual situation. The process is adaptable.
Since Fu Xuan does not need to be activated, its speed is relatively flexible, usually 134+, and it can be stabilized at 2 moves in one round.
Silver Wolf's speed is also better, and it can even be accelerated to the extreme with the wind sleeve Ongwak. On the one hand, it can provide enough weaknesses to the group of monsters as quickly as possible and speed up the cycle of its own finishing moves. On the other hand, it can also sharpen its toughness as quickly as possible.
Because Xi'er's combat skills have an acceleration effect, and 0+1 Xi'er uses full light cone effects in order to reach 160 speed in the game, she usually carries speed shoes. Hanabi 134 low speed and extreme high speed can bring good benefits.
Compared with Bronya, Hanabi can fully utilize Xier's own acceleration and self-stretching mechanism, and the fit is very good. If Hanabi carries an outer ring wind sleeve + inner ring Ongwak + light cone [Dance! Dance! Dance!】, it only takes about 141 speeds to achieve the 3 moves in the first round, and Xier, who has qualified speed, can easily be promoted to the 4 moves in the first round;
When paired with Blue Bird, the 3-move firework of Outer Circle Wind Set + Inner Circle Ongwak + Light Cone [Dance! Dance! Dance!] only requires Blue Bird to have at least 2 points of speed adverbs to reach 100 speed. In the first round, Qingque moves 3 times. One more move means one more damage and the corresponding energy will be replenished.
5) Difficulty of operation
The overall operation difficulty is low, the process is basically fixed, and the main uncertainty lies in the main C itself.
Special reminder, if you are not close to getting the full reward in actual combat, it is recommended to replace Fu Xuan with Huo Huo with better circulation, or even go to the extreme to give up the survival position and replace it with more powerful ones such as Ruan Mei, Ting Yun, Bronya, etc. The character is of great help in raising Xi'er's kill line, and may bring about qualitative changes in the process, but this requires Silver Wolf to reduce the probability of weaknesses, and the requirements for manual operation are also relatively higher.
The process is fixed. The combat skill is activated secondly after the secret skill enters the field, and the combat skill is activated every 3 subsequent moves. There is no need to remember the number of actions. When observing Fu Xuan's actions, the [Qionguan Formation] is flashing to activate the combat skill.
Silver Wolf mainly operates around the enemy's weaknesses. If there is a quantum weakness, use normal attacks to recover points. If there is no quantum weakness, use combat skills to attack the weakness. The defense reduction of the ultimate move can be hit on the main target of the main C attack.
Due to the mechanism of secret skills and finishing moves, Fireworks generally has no shortage of combat skill points. All the combat skills can be drawn is enough. If you carry a light cone [Dance! Dance! Dance!], be careful not to use it at the beginning of your own turn without thinking. If you increase the combat skill, Wuwuwu will lose the draw bar for himself. At this time, you can consider the combat skill and open it up, and use the energy to exchange for the draw bar for the whole team, or open it up when Hanabi is hit but does not take action. It is possible to take advantage of the tie effect
Xi'er mainly uses combat skills and ultimate moves to complete kills and trigger reappearances. It will be affected by the kill line. If the buff is fully activated and the enemy cannot focus fire, the reappearance will be missed, resulting in many rounds.
Qingque is mainly a mysterious person. He may still spend all his combat skill points but still not be able to get the cards of the required suit [Bloom on the bar!]. The combat skill points brought by the fireworks can be said to be a timely help, but they are too black and all the money is spent. There’s nothing you can do if you can’t get the suits together with the combat skill points;
Qingque's [Bloom on the Bar!] not only cannot be too extreme, but also too European. If it is triggered directly at the beginning of the action round, the damage increase brought by consuming combat skill points will be lost. In addition, the 4-soul Qingque's [Don't Ask for Help] The damage ratio of pursuit skills is also very high, but unfortunately the probability of triggering pursuit is only 24%, which is also a big instability factor. This cannot be solved by fireworks and operation skills. Sometimes it just depends on face (this is a big gamble.jpg ).
6) Cross-environment capabilities
Xi'er's ability against groups depends entirely on reappearance. If it is a resurrection monster like the Demon Yin Body, or two monsters with very thick blood, it will be very painful to fight.
Qingque's battle against the group mainly relies on [Blooming on the bar!]. Blooming strengthens the splash effect of basic attacks and the AOE damage of ultimate moves. As long as they are not enemies with [Weakness Nullification], it is purely about damage value.
In addition, Quantum Team's ability to cross environments is mainly achieved by giving enemies weaknesses. Even enemies with transition stages can be solved with the help of the high-speed and hyperactive Silver Wolf, but it will be very difficult when encountering enemies with [Weakness Neutralization]. It is difficult to deal with them. At present, the main ones are the bosses Yanqing, Sam, and Jinren Siyan. Of course, other main Cs with corresponding attributes will also have some pressure to deal with before the enemy's weaknesses are exposed.