Magician skill points in the Wrath of Baphomet mobile game, and introduction to career positioning and characteristics. Magicians have powerful magic attack power and control capabilities. They can use elements and spells to deal fatal blows to their enemies, and perform powerful magical skills in battle. Various elemental magics such as fire, ice, and thunder will bring you different fighting experiences.
[Career positioning characteristics]
Magicians are famous for their powerful magic damage, but they suffer from weak defense. Its uniqueness lies in its rich and diverse attack skills and multi-element attack attributes. With three different attack attributes of fire, ice and thunder, players can flexibly select skill types according to the enemy's attributes to achieve twice the result with half the effort.
[Magician skill points added]
First transfer skills:
Holy Spirit Summoning: Full, used to summon a powerful Holy Spirit to assist in combat.
Lightning Strike: Full, no attribute attack skill, can cause a lot of damage to the enemy.
Rocket Skill: Full, fire attribute attack skill, which can cause continuous damage to the enemy.
Ice Arrow: Full, ice attribute attack skill, which can slow down the enemy.
Energy Coat: Level 1, used to increase magic defense.
Point-adding analysis: This way of adding points can make all the points for non-attribute and three single-target attribute attacks full. Every time a skill is released, it can cause high damage. After getting familiar with the restraint relationship of elements, you can deal higher single-target damage.
Second transfer skills:
Furious Thunder Strike: Fully-pointed, wind attribute range skill, which can cause range damage to enemies.
Meteorite: Fully charged, fire attribute range skill, which can cause a lot of damage to enemies.
Blizzard: Fully equipped, water attribute range skill, which can slow down enemies.
The rest of the pre-requisite skills are only at level 1. For example, Water Polo is not required, and Collapse, as an earth attribute range skill, is not available due to insufficient skill points.
In addition, the magician can also choose the route of the flame mage or the ice and thunder mage in the second turn based on personal preferences and game needs, and add the flame mage's output skills such as meteorite, fire pillar attack, earthquake, and fire hunting respectively. Or the Ice and Thunder Mage's output skills such as Thunder, Thunder Strike, Blizzard, and Ice Blade Wall.