A detailed look at the value of Chiori joining the team in "Genshin Impact" . In the Genshin Impact version 4.5 update, the much-anticipated new five-star thunder character - Chiori is about to make her debut. Players are very interested in the specific positioning of this "Thundering Brocade Dressmaker" in the game and the value she can bring to the team. This issue will provide an in-depth analysis of Chiori’s role positioning, aiming to help players fully understand her role in actual combat and her strategic significance after joining the team. Let’s discuss in depth what this new role of Chiori can bring to the player team. Change and improve!
Qianzhi positioning
Judging from the preview demonstration, Qianzhi's auxiliary ability can be said to be almost 0, mainly relying on combat skills to summon attacks and elemental bursts to deal damage. It can be said that Qianzhi is a pure output character, and his main advantages are all reflected in his own damage.
If you treat it as a universal sub-C plug-in, you will face the question "Will Qianwei's summons affect the team's original reaction?" Currently, there is no positive benefit from the crystallization reaction on Qianzhi. Without a lot of proficiency, the shield value is as thin as a cicada's wings and is of little use. There is also a chance that the amount of fire, water, ice, and thunder elements will be consumed, which will affect the team's original reaction sequence.
It can be said that from the current performance point of view, Chiori is basically only suitable for the 'Solid Color Team'.
The value of joining the team
Chiori's summon "Sleeve" will only spawn 1 when the combat skill is initially used. When there is a rock element creation nearby, or a rock element creation is created, 1 additional "Sleeve" will be summoned. Therefore, the team formation of Qianwei with 0 lives must be able to generate rock creations in the team, otherwise the damage level will be reduced a lot.
[Iwa Team’s Perspective] The current leader of Team Iwa has the following 4 characters, Ito Arataki, Noelle, Navia, and Ning Guang.
① Arataki Ito and Noelle are a great test for teammates to produce balls. Judging from the preview demonstration, Chiori’s summons have a probability of producing balls when slashing, and the frequency is average. It may not be possible to solve the charging problem with two rocks, and 3 rocks/4 are required. The rock combination will most likely replace Abedo's position in the traditional pure rock team and directly "one/no five bells and a thousand".
② The combination of Navia and Qianzhi restrains each other. Either the attack power of Navia's talent is reduced by 20%, or Qianzhi's summons are reduced by 1. There is a high probability that the final team will be 'Na Qianzhong Ban'. It is better for Navia to lose 20% of her attack power than to lose half the damage of Qian Zhi's summons.
③ Ningguang seems to be the best combination with Qianwei at present. They can quickly cut each other to fill the output gap, and can also cooperate with each other's ball production and mechanism. It is definitely not the final complete product when paired with 4-star output, but it will be fine for transitional use.
As for the Qianzhi Lord C gameplay, the official has not stated clearly how long the rock enchantment will last after the combat skill is cast, so we will not consider it for now. At present, the combination of 0 life and other rock C is average. These problems may be solved by the seat of life.
[Feiyan Solid Color Team] There is a high probability that 'Qianzhi Zhongli' will form the Shuangyan team, similar to the early 'Abedo Zhongli' combination. It can be used, but except for the Rock Team, other mainstream teams have basically not seen this combination. Even the few Double Rock Mandrills have already boarded the Trisolaran Battleship.
Conclusion
The controversial point currently left for Chiori is basically 'how high is the multiplier damage'. The rest of the versatility is quite conventional. Most likely, it is the same way of thinking as other main Cs: draw if you like it and embrace the new team; if you don't like it, just do it. Jumping will not have much impact on the old team. More detailed analysis of skills. Let’s talk about it after the actual installation. Maybe there will be different senses by then~