This website brings you Arknights Ella specialization materials. Recently, many players have been stumped by this problem. Without reading the guide, it is really time-consuming to explore by yourself. The Arknights game has recently added a lot of new content, the gameplay has been completely upgraded, and the new game experience is enough for players to explore for a while.
1.【Dazzling Block】
Initial 0 cost 21: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 30% for 9 seconds. Active effect: Instantly gain a trap
Specialization 1: Summary of Skills·Volume 3*8, Polymer Gel*4, Crystal Component*9
Initial 0, consumption 20: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 35%, lasting 9 seconds. Active effect: Instantly gain a trap
Specialization 2: Summary of Skills·Volume 3*12, Ketone Array*4, Refining Solvent*8
Initial 0 cost 19: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 40%, lasting 9 seconds. Active effect: Instantly gain a trap
Specialization 3: Summary of Skills·Volume 3*15, Bipolar Nanosheets*6, Crystal Circuits*4
Initial 0 cost 18: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 40% for 10 seconds. Active effect: Instantly gain a trap
2.【Shock and persevere】
Initial 8, consumption 19, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 4 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 500 defense. At the end of the skill, you gain a trap.
Specialization 1: Summary of Skills·Volume 3*8, Refining Solvent*4, Brown Fiber*6
Initial 8, consumption 18, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 600 defense. At the end of the skill, you gain a trap.
Specialization 2: Summary of Skills·Volume 3*12, Cyclic Hydrocarbon Preform*4, Incandescent Alloy Block*8
Initial 8, consumption 17, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 700 defense. At the end of the skill, you gain a trap.
Specialization 3: Summary of Skills·Volume 3*15, D32 Steel*6, Refining Solvent*6
Initial 12, consumption 16, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase own defense by 300%, reduce the attack range, and cause splash physical damage around the target and ignore its 800 defense. At the end of the skill, you gain a trap.
3.【 Bosak Storm 】
Initial 16 cost 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain a 25% vulnerability effect for 6 seconds. Active effect: The attack interval is shortened [-0.35], the attack power is +60%, and priority is given to attacking enemies affected by the thundering mine effect. The attack is equipped with 40 rounds of bullets. After the attack, the skill ends [you can stop the skill at any time during the period]. When the skill ends, you will get two traps.
Specialization 1: Summary of Skills·Volume 3*8, Trihydrite*4, Grinding Stone*5
Initial 16 consumption 38 bullets 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain a 30% vulnerability effect, lasting 6 seconds. Active effect: The attack interval is shortened [-0.35], the attack power is +70%, and priority is given to attacking enemies affected by the thundering mine effect.
Specialization 2: Summary of Skills·Volume 3*12, Trihydrate*4, Polymer Gel*9
Initial 16 consumption: 36 bullets: 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain a 30% vulnerability effect, lasting 6 seconds. Active effect: The attack interval is shortened [-0.35], the attack power is +80%, and priority is given to attacking enemies affected by the thundering mine effect.
Specialization Three: Summary of Skills·Volume Three*15, Crystal Electronic Unit*6, Pentahydrate Grinding Stone*4
Initial 16 consumption 40 bullets 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain a 35% vulnerability effect, lasting 6 seconds. Active effect: The attack interval is shortened [-0.35], the attack power is +90%, and priority is given to attacking enemies affected by the thundering mine effect.
This concludes the introduction of Ella’s specialization materials for Arknights Tomorrow. For more Arknights-related strategies, please follow the source code website.