This website brings you Arknights Ella specialization materials. Recently, many players have been stumped by this problem. Without reading the guide, it is really time-consuming to explore by yourself. The Arknights game has recently added a lot of new content, the gameplay has been completely upgraded, and the new game experience is enough for players to explore for a while.
1.【Dazzling Block】
Initial 0 Cost 21: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 30% for 9 seconds. Active effect: Instantly gain a trap
Specialization 1: Skill Summary Volume 3*8, Polymer Gel*4, Crystal Component*9
Initial 0 Cost 20: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 35% for 9 seconds. Active effect: Instantly gain a trap
Specialization 2: Skill Summary Volume 3*12, Ketone Array*4, Refining Solvent*8
Initial 0 Cost 19: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 40% for 9 seconds. Active effect: Instantly gain a trap
Specialization 3: Skill Summary Volume 3*15, Bipolar Nanosheets*6, Crystal Circuits*4
Initial 0 Cost 18: Passive effect: When the trap is triggered, all surrounding targets will be stopped and the physical and spell hit rate will be reduced by 40% for 10 seconds. Active effect: Instantly gain a trap
2.【Shock and persevere】
Initial 8, consumption 19, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 4 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 500 defense. At the end of the skill, you gain a trap.
Specialization 1: Skill Summary Volume 3*8, Refining Solvent*4, Brown Fiber*6
Initial 8, consumption 18, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 600 defense. At the end of the skill, you gain a trap.
Specialization 2: Skill Summary Volume 3*12, Cyclic Hydrocarbon Prefab*4, Incandescent Alloy Block*8
Initial 8, consumption 17, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase one's own defense by 250%, reduce the attack range, and cause splash physical damage around the target and ignore its 700 defense. At the end of the skill, you gain a trap.
Specialization 3: Skill Summary Volume 3*15, D32 Steel*6, Refining Solvent*6
Initial 12, consumption 16, duration 20: Passive effect: When the trap is triggered, all surrounding targets will be stunned for 5 seconds. Active effect: Set up a mobile shield to increase own defense by 300%, reduce the attack range, and cause splash physical damage around the target and ignore its 800 defense. At the end of the skill, you gain a trap.
3.【"Bosak Storm"】
Initial 16, consumption 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain 25% vulnerability effect, lasting 6 seconds. Active effects: The attack interval is shortened (-0.35), the attack power is +60%, and priority is given to attacking enemies affected by thundering mines. The attack is equipped with 40 bullets. The skill ends after the attack is completed (the skill can be stopped at any time during the period). Two traps are obtained when the skill ends.
Specialization 1: Skill Summary Volume 3*8, Trihydrate Manganese Ore*4, Grinding Stone*5
Initial 16, consumption 38 bullets 40: Passive effect: When the trap is triggered, all surrounding targets will stop and gain 30% vulnerability effect, lasting 6 seconds. Active effects: The attack interval is shortened (-0.35), the attack power is +70%, and priority is given to attacking enemies affected by the thundering mine effect.
Specialization 2: Skill Summary Volume 3*12, Trihydrate*4, Polymer Gel*9
Initial 16, consumption 36 bullets 40: Passive effect: When the trap is triggered, all surrounding targets will stop and gain 30% vulnerability effect, lasting 6 seconds. Active effect: The attack interval is shortened (-0.35), the attack power is +80%, and priority is given to attacking enemies affected by the thundering mine effect.
Specialization 3: Skill Summary Volume 3*15, Crystal Electronic Unit*6, Pentahydrate Grinding Stone*4
Initial 16, consumption 40 bullets 40: Passive effect: When the trap is triggered, all surrounding targets will be stopped and gain a 35% vulnerability effect, lasting 6 seconds. Active effect: The attack interval is shortened (-0.35), the attack power is +90%, and priority is given to attacking enemies affected by the thundering mine effect.