The Soul Knight challenge factor is a special difficulty mechanism of the game, which can add additional buff effects to players. There are many ordinary challenge factors in the game, which are mainly divided into three categories: malignant, neutral and benign. Today I bring you an introduction to the attack speed doubling challenge factor of "Soul Knight". This is one of the common challenge factors. Friends who want to know how to obtain this [attack speed doubling] challenge factor and what its effects are, don't miss it!
Introduction to the attack speed doubling challenge factor of "Soul Knight"
introduce
Weapon attack speed (charge time is halved) is doubled, and attack power is halved (rounded up).
Does not affect the attack speed of weapons burst mode (such as improved submachine guns) (to be confirmed).
Affects weapons that increase attack speed over time (such as the Red Dragon Gun), and doubles their maximum attack speed.
Weapons that affect vehicles.
Affects the robot's first skill, Electrical Overload, but only doubles its attack speed.
Affects Engineer's Engineering Turrets, but does not increase the rate of fire of Interceptor Turrets.
The effect of this factor only acts during the firing period of the engineering turret. The interval between two firings remains unchanged, so this factor will reduce the output efficiency of the engineering turret.
Affects the bonus of accessories.
Does not affect direct damage caused by non-weapons.
Weapons such as the Hakuin Machine Gun whose damage may be reduced to 0 will retain at least 1 point of attack power.
Makes weapon knockback more effective.
The Berserker Statue bonus is calculated after this factor.
Does not affect talent bonuses (such as Poison Shield, Laser Bold).
The halved charge time can be stacked with the charge acceleration talent.
The doubling of attack speed can be stacked with the berserker's first skill, Fury (at this time, the attack speed is increased by 3 times).
Can be offset by the attack speed halving factor.
This factor will show its greatest advantage in melee weapons and control weapons.
Does not affect the Blessing Cane factor.
anecdote
The attack speed halving factor was added to the game together with the challenge factor system in version 1.9.0. At that time, the following bug appeared:
Ax weapons and missile weapons are not affected by this factor.
Weapons that increase attack speed over time (such as the Red Dragon Machine Gun) are not affected by this factor.
The above bug is fixed in version 1.9.2.