The Soul Knight challenge factor can add additional buff effects to players. There are many ordinary challenge factors in the game, which are mainly divided into three categories: malignant, neutral and benign. Today I bring you an introduction to the weapon gift challenge factor of "Soul Knight". This is one of the benign factors among ordinary challenge factors. Friends who want to know how to obtain this [weapon gift] challenge factor and what its effects are, don't miss it. !
Introduction to the weapon gift challenge factors in "Soul Knight"
introduce
You can get a weapon in the initial room every 5 levels (including 1-1, every 4 levels in Trial Land mode, to be confirmed)
As the level progresses, the quality of the dropped weapons will increase.
The weapons dropped from 3-6 are more likely to be red quality weapons.
The clearance certificate only records the weapons carried by the player when entering 3-6. The purpose of this setting may be to display the clearance certificate more objectively.
In Rosemary Island Travels, a random weapon that can be picked up will appear at Enemy Attack -3, Enemy Attack -6, Enemy Attack -9, Enemy Attack -12, and Enemy Attack -15.