The game "Honkai Dome Railway" has recently been updated. The new version has updated a lot of things, and the number of hit piles in the "Honkai Dome Railway" black swan effect is one of them. Below, the editor of Sourcecode.com will take you to see how many hits the Black Swan effect of the Collapsed Star Dome Railway has.
How many hits does the black swan effect of the Collapsed Star Dome Railway have?Added monster effect resistance and weakness distribution
It is worth noting that two new monsters with 40% effect resistance have been added, namely "Memory Domain Meme "What is heading towards death"" and ""Star Core Hunter" Sam". This level of effect resistance is in Chaos Memories /The highest level of fictional narrative;
The second level of resistance is 30% resistance, including most elite monsters and some bosses. There are too many to list them one by one. I will talk about them later when I have time. Even lower are the 20% level and the 10% level. These two levels are basically mobs with very low health.
For the convenience of viewing, these two and other seniors with 40% resistance are also organized into a table here; these two bugs may have questions, there are three health bars in the simulated universe, and the bug swarm with (complete) in the name is 50% resistance. Those with two health bars in the abyss only have 40% resistance; the quantum bug is the boss of this week. He has not entered the abyss yet, and it seems that he will not enter the abyss. Let's leave it alone for now.
Black Swan’s basic probability and effect of converting hits into damage increases
There are many ways for Black Swan to exert a mystery, but the basic probability is 65%;
The way in which effect hits are converted into increased damage is to convert 60% of effect hits into increased damage. The upper limit of increased damage is 72%, which means that 120% of effect hits are needed to reach the upper limit of increased damage.
Then use 120% effect hit as the benchmark to calculate the actual probability of effectiveness when facing most monsters with 30% resistance and a small number of monsters with 40% resistance;
By simply substituting the values into the formula, you can get a 120% effect hit. When facing a monster with 30% resistance, the actual probability of effect is 100%;
When faced with 40% resistant monsters, the actual probability of taking effect is 85.8%. It seems that the value is not low, but because Black Swan is not a character like Sambo who only has an upper limit of 5 layers and has a very high number of stacking judgments, this The probability will greatly affect the stacking speed of the black swan.
If you want to face 40% resistant monsters and still have 100% actual effect probability, then you need 157% effect hit.
Does that mean that Black Swan needs to accumulate 157% effect hits?
Judging from the fictional narrative of the current version and the distribution of monsters in Chaos Memories, it is not necessary.
But it is not certain whether these 40% resistant monsters will enter Chaos or Fiction in future versions;
Take another look at the distribution of weaknesses of the above 40 resistant monsters;
Only Shivaro and the new bosses have wind weaknesses, which means that Black Swan only needs to stack higher effect hits when facing these two monsters; generally those without corresponding weaknesses will have 20% resistance, and if Without breaking toughness, monsters will still have 10% toughness to reduce damage, so we think monsters without wind weaknesses are not suitable or do not need Black Swan to deal with.
So the conclusion is that 120% hit can not only fully increase the damage, but also have a 100% actual probability of taking effect when facing most monsters. Only when facing new bosses or Swaro, you may need to increase the probability or adjust it. Holy relic.
Summary: 120% of the hits are fully increased and the damage is increased, and facing most monsters, there is a 100% probability of the mystery taking effect; only when facing two monsters, higher effect hits are needed, but these effect hits cannot be converted into increased damage. , there is no gain in damage, so it is not recommended to set 157% as the target, and 120% as the graduation target.
Therefore, a 120% effect hit can be regarded as graduation.