The Soul Knight challenge factor is a special difficulty mechanism of the game, which can add additional buff effects to players. There are many ordinary challenge factors in the game, which are mainly divided into three categories: malignant, neutral and benign. Today I bring you an introduction to the character enlargement challenge factor in "Soul Knight". This is one of the common challenge factors. Friends who want to know how to obtain this [character enlargement] challenge factor and what its effects are, don't miss it!
Introduction to the challenge factors of character enlargement in "Soul Knight"
introduce
The character's size and judgment points become larger, the basic movement speed is -1, the upper limit of life is +4, the upper limit of shield is +1, and the damage of the hand knife is +2.
Mounts and mechas become larger when mounted.
If the player mounts or dismounts against the wall above, the player may get stuck outside the wall and then be teleported back into the wall.
The shape of the phantom summoned by the Phantom Staff or the clone summoned by the Assassin's second skill Clone Technique will not change due to this.
The gain in blood volume will be overridden by the one-blood cap factor.
Can be offset by the character shrinking factor, but the upper limit of blood volume is +2, hand knife damage +1, and basic movement speed +0.5.
anecdote
The character enlargement factor was added to the game in version 1.9.0 along with the challenge factor system.