The Soul Knight challenge factor is a special difficulty mechanism of the game, which can add additional buff effects to players. There are many ordinary challenge factors in the game, which are mainly divided into three categories: malignant, neutral and benign. Today I bring you an introduction to the critical hit double challenge factor of "Soul Knight". This is one of the common challenge factors. Friends who want to know how to obtain this [critical hit double] challenge factor and what its effects are, don't miss it!
Introduction to the critical hit double challenge factor in "Soul Knight"
introduce
The weapon's panel critical hit rate is doubled, and the critical hit damage multiplier is halved (minimum is 100%).
Can affect "cruel" chips.
Accurate critical hits, the character's own critical hit rate, and book bonuses are calculated after this factor.
This factor can be stacked with the critical damage increase. At this time, the weapon's critical damage multiplier is 150% (rounded down).
anecdote
The critical damage increasing factor was added to the game in version 1.9.0 together with the challenge factor system.
In versions 1.9.2 to 2.1.0, if the player holds this factor and the elemental critical strike talent at the same time, the critical damage multiplier of elemental critical strike is still 200%.
Under the critical hit rate bonus of this factor, the prototype rail gun has a critical hit rate of -100~100. However, before version 2.0.0, due to limited space, the weapon's numerical panel showed a critical hit rate of "-10~ 10".
In version 2.0.5, if the player holds this factor, the critical damage multiplier of elemental critical strikes is 100%, regardless of whether there is an elemental critical strike, except for bow weapons, Senbon and ice guns.
In version 2.1.0, if the player holds this factor and critical damage increase at the same time, the critical damage multiplier will be 200% instead of 150%.