How to clear Escape Room 23 Lost Club? "Escape Room 23: The Lost Club" is the 23rd work in the escape room genre. In this one, our protagonist is trapped in a club. All the players have to do is to help the protagonist escape from here. Then the next step is Follow the editor to learn about the complete guide to all levels of "Escape Room 23 Lost Club".
1. First remove the wooden board under the house on the left to rescue the monster. After getting the photo in John's wallet, you need to find a tool to pull up the wooden board. Go to the wooden house on the right and find a bird's nest on the left. Composed of iron clamps to obtain a complete iron clamp
2. Go back to John's house, use the chisel to dig out the ice at the faucet on the left, get the oiler, go back to the wooden house, use the oiler in the door lock, enter the password, enter the wooden house, and get the padlock and dried fruit tongs
3. Return to the house scene, use the iron clamp to get the handle at the well, install the handle on the well, then transfer the shackles to the wooden board holding the monster, lock the connection with a padlock, and get the tea towel.
4. Use fruit tongs to open the door, enter the house, enter the kitchen, use a tea towel to open the pot, get the keychain, and transform it into a wire, key, and key pendant.
5. Go back to the wooden cabinet on the right side of the stairs in the living room, flip through the book to get the secret recipe, open the medicine box with the key and get menthol and tweezers.
6. Go outside, to the orchard wooden house on the right, and use the wire and tweezers to get the ammonia.
7. Go back to the purple crystal pile next to the garden and play a game of finding things (use your gloves to peel off the cobwebs and thorns in the lower right corner, and use stones to hit the clay pots) to get the herbs.
8. Return to the kitchen of the house to make smelling salts. Take the smelling salts outside and let the spirit beast smell it. Play the game (first go to the side with the red circle to get the key), then put the sun key in, get the puzzle, and then put the puzzle in. , get the round mark, put the round mark on the other side to get the book mark.
9. Go to the desk in the house, mark the book as safe, play the game, and get the arrow
10. Go to the orchard, put the arrow in the red circle, play the game of turning things over, get the sprinkler, go to the garden, put the sprinkler into the dragon leader, sprinkle water to proceed to the next scene.
11. Rush to the Cloud Realm, get the spear and its sling from the tower on the left, go to the hut on the right to get the knife, use the spear to get the tree-breaking technique from the branch on the right, clean the tree-breaking technique with the knife and put it into the sling .
12. Use the knife to get the triangle sign from the cabin on the left, then change the triangle sign to open the door of the cabin on the right, play the game, get the bullets, and form a slingshot.
13. Use the slingshot to shoot the bell upstairs, talk to the king, and take the photo to the middle island for him.
14. Go to the middle island, get the vanilla and the horse head sign under the tree on the left, and get the gear component from the tree pole. In the middle tree, use a slingshot to knock down the gear component in the tree on the upper left, and get the candlestick. the towel in the bag, and then put the candle on the ground into the candlestick
15. Return to the middle island and get the gear component from the broken bridge on the right, and get the rope and flint on the ground on the right.
16. Return to the Yunjing Drum Tower and use the towel to get the Horse Head Mark 2
17. Go back to the tree in the middle of the island and put the two horse heads into the stones on both sides. Swap the positions according to the missing parts of the two statues to get the Holy Grail.
18. Go back to the tree pole on the left side of the middle island, use the wine glass to catch the resin, and then put the three gear components into the resin to get the gear.
19. Return to the cloud realm, play the game in the wooden house on the right, get the feather, use the feather, rope and key pendant to go to the tree on the left side of the middle island to generate a toy, give the bird toy to the kitten on the ground on the right, get the wheel
20. Rush to the broken bridge on the right, put the two gears in, play the game, and open the high island map.
21. Get the broken arrowhead under the tree on the left side of the high island, get the fuel cup from the middle branch of the high island, replace the broken arrowhead with the snowlock, and go under the waterfall to get vanilla, snowflakes, and mortar.
22. Go back to the middle island and use the snow lock and snowflakes to open the blue house. Get the empty bottle on the right (go back to the waterfall to release the water). Get the root bag lock in the closet and use it to open the bottle under the tree on the left. Bag, get the gloves and scale.
23. Return to the blue house, go to the end point on the left, put in the scale pan and the full-weight bottle, complete the puzzle and enter the poisoned house.
24. In the poisoned house, remove the cushions and wooden boards from the tables and chairs to get the amber platinum. Get the purple ice flowers on the left table. Wear gloves on the right table to get the glass shards and the vase behind the book. Replace the outer cover with glass shards and scratch the iron clip on the desk on the left to get the temporary grappling hook. Put the amber into the lantern on the right side of the tree to complete the game and get the spiked sole.
25. Return to the blue house, use the glass piece to open the bamboo basket to get the vanilla and green ice flowers, use the fuel cup, put in the vanilla, flint, and hang the vase cover to the tree on the left side of the high island to get the wardrobe door handle and blue ice flowers
26. Return to the blue house, use glass shards to open the clothes in the wardrobe (composed of hooks) and turn them into rope hooks. Put the doorknob into the drawer on the right, get the wooden comb, go to the poisoned house and use the wooden comb to open the table on the right. drawer, get the grid, put the grid into the equipment on the right side of the blue house to play the game and get Bing Shuo.
27. Return to the poisoned house and put the mortar and ice flowers on the table on the right to make ice powder.
28. Return to Takashima Falls, pour the ice powder into the pool, and use the hook and spikes to reach the Xintu Altar.
29. Pick up the stones on the ground on the left side, use the glass shards at the waterfall on the right side to cut off the tree, get the wedge, peel the clouds on the left side to get half a star, and get the other half star at the left corner of the altar. , move the candle to get the fabric and the full moon symbol, then take the cloth to the area on the left where the stone is to wipe off the cobwebs and get the sun symbol.
30. Put the star in the middle corner of the altar, use wedges and stones to get the crescent symbol in the right corner, then put the crescent moon and full moon into the leftmost corner, put the sun symbol into the rightmost corner, and play the game , get the prism, return to the Drum Tower of Yunjing, use the slingshot to ring the bell, give the prism to the old man, and go to the next scene.
31. Get the iron chain from the table on the right. Use the iron chain to hook the table knife on the ground. Then use the table knife to open the handcuff on your right hand. Go to the flowers on the right to play a game of finding things. Get the blade. Get the copper in the hole on the left. Wire and fire, get the leather from the window on the right (use leather, blade, and steel wire to make a dagger), then change the chain to hook the hammer head over, then change the fire to hook the hammer head in, No. 6 on the left picture , use the dagger and hammer to get the magnet, then change to the dagger to poke out the locked things, use the magnet to get the key from the crack in the door, open the door and enter the cell.
32. Get the key from the bag in the middle gap door, get the gear component from the iron door on the left side of the roof, use the key to open the right drawer on the right table on the first floor to get the gear component, remove the paper from the bottom of the drawer and get it The gear component will be combined with the other two to get the gear. Put the gear into the left door on the second floor to open the torture chamber.
33. Get the glass bottle and vase under the stove on the left, get another glass bottle behind the curtain, use the saw to cut the iron chain, and get a broken hacksaw and a broken blade.
34. Get the corkscrew on the table on the right, use a dagger to open the bag, use a shovel to pour the powder in the bag into the box and add water (use the corkscrew to open the vase to get a water bottle), and then remove the broken blade , put into a box to make a blade sharpening tool.
35. Rush to the stove on the left, put the broken blade into the stove to melt, pour the molten material into the mold, and add water to obtain a blade and a hacksaw.
36. Saw the criminal's chain open, get the lab sign, return to the first floor of the prison, put the sign in the drawer, and get the glass bottle and vanilla sign.
37. Return to the torture chamber, put the vanilla symbol into the crystal ball above the stove, play the game, and get the herbs.
38. Return to the cell, go to the test table on the right side of the first floor, and play the game (4=7-3, 5=3+3+3-7+3, 2=3+3+3-7, 1=7-3 -3) After getting recovery medicine.
39. Return to the torture chamber, give the drug to the criminal, go to the cell, and enter the maze on the left.
40. Click on the middle sign, play the game to get the maze road sign, go left, then right, then right again, and rush to the castle.
41. Under the tree in the middle, get the cabinet mark, the broken axe, and the office mark fragment 1. Click on the building on the right to get the office mark fragment 2.
42. Use two office mark fragments to open the left office. Get the owl mark from the stove on the left. Get the cabinet mark from the desk. Play a mini-game in the book. Get glue. Put the owl mark into the box on the left and get the open letter. Knife, use the letter opener to open the box in front of the stove, get the hammer and ax door handle, and generate an axe.
43. Return to the castle scene, start a hidden object game in the dirt pile on the right side, and get the broken strap.
44. Come to the middle tree, use a hoe to remove the steel nail on the upper left, and combine the steel nail with a belt. Come to the middle building, use a belt to fix the grindstone, grind the ax, and return to the scene to get it from John. To the Perun Quartz.
45. Go to the middle tree, use an ax to cut off the tree, then cut off the cane, get the bird, go to the ax grinding area, put glue and the bird to make a token, then come to get the little bird In the bird area, use a hammer to take out the stick, put the bird in, and play a one-stroke drawing game to enter the secret room.
46. Get the fire stick from the wood carving on the left side of the secret room (go back to the office and use the fire stick to get charcoal from the stove). Get the cabinet sign behind the curtain on the right side. Use wood charcoal to brush the missing pages of the book to get the hidden object.
47. Return to the office, use the cabinet mark, play the game, use the letter opener to get the diamond ring and fuse it with the crystal to get the diamond ring, and get the blind key component.
48. Return to the secret room, use the diamond ring to open the makeup box on the right desk, get the statue hand, go to the left door of the secret room and put in the hidden drawings, play a hidden object game, get the eyes of the statue, put the eyes and hands into the statue, take to the blind key component.
49. Use the blind key and components to open the curtains and wear the blinds. Get the scarf, return to the door on the left side of the secret room, and use the scarf to clean the mirror.
50. Return to the castle scene, play the hidden object game in the red circle on the picture, get the silver dish, put the silver dish back into the hand of the secret room statue, escape from the secret room, watch the plot, and go to the bridge scene.
51. Come to the river, play the game among the flowers on the left side of the map to get the flowers, get the dead branch 1 on the broken wooden bridge, pick up the dead branch 2 and the flint steel block from the stone by the river, and pick up the dead branch 2 and the flint steel block from the tree on the far right. Go down and get the fishing rod and dead branch 3. Put the dead branch into the circle on the far left, use the flint steel block to ignite it and get the long knife.
52. Go to the rocks, use the long knife to rescue the animals, get the thread, return to the table and put the flowers into the circle on the far right, get the bowl, put the water in the bowl by the river, then put the bowl into the middle circle shape, get the bone hook, and use the wire bone hook and fishing rod to form a fishing rod.
53. Go to the river and use the fishing pole to hoist the plank. After building the bridge, cross the river and go to the mountainside.
54. Get the adjusting rod from the equipment outlet on the left, then change to a long knife and cut through the bag to get the anchor. Use the adjusting rod to open the rocks on the box on the ground, get the sword and the sign, put the anchor into the green box on the right, and get Go to the bolt, pick up the ceremonial hammer and shield symbol on the mountain road, put the giant shield and double swords into the statue on the right to get the stone sword.
55. Use the stone sword to open another box on the ground to get the crossbow. Then change the hammer head and smash the equipment on the left side to play the game. Get the rope and bolt. The crossbow forms a crossbow. Then change the crossbow to shoot the tree on the mountain road. Reach the other side.
56. Go to the statue on the left side of the gate to get the coins and the order mark, the statue on the right side to get the order mark, play the game with the giant shield under the statue on the left to get the giant shield, and then put the giant shield into the statue on the right side.
57. Put the two order signs into the eyes of the leftmost wooden carving, play the game (relatively simple), get the fire and hat, light the fire with flint, rush to the mountain road at the foot of the mountain, use torch lighting to get the hat gem to synthesize For the helmet, use coins on the equipment on the left to get the eagle icon.
58. Go back to the gate and ask for the eagle-shaped sign to open the equipment under the giant shield on the right to get the hat component. It is composed of a crystal hat and components. Put the statue on the left side and use the diamond ring to enter Perun's room.
59. Come to an altar, get the wisdom mark on the left stone, and the wisdom mark 2 on the middle stone. Put the fire into the skull cave on the right to find the wisdom mark 3 and play the game to get the golden thunder and lightning. Put the cobblestone on the right side of the mark, play the game to get the copper thunderbolt, then change the ceremonial hammer head and the adjustment rod to hammer open the rock formation on the left side, and get the silver thunderbolt.
60. Place the three thunderbolts in order in the middle, watch the plot, perform constellation matching (continuous viewing), and enter the dark forest
61. Go to Magic Dragon Island, get the plank from the branch on the left, screws and wood pulp from the boat, return to the dark forest, put the screws into the red circle in the picture to get the sword and cloud key, and get them from the memorial on the left Another cloud key and solid tar.
62. Return to Magic Dragon Island, go to the Magic Dragon Cave on the right side, get the ruby in the upper part, the eggshell in the lower left corner, the fishbone saw and the cloud key component in the hole in the upper right corner, and dig things in the middle area , get the beater.
63. Return to the dark forest, use three cloud keys to open the rightmost door to play, get the brush, go to the door on the left, use flint to ignite the stove, and use solid tar to cover it with eggshells.
64. Return to Magic Dragon Island, use a fishbone saw to cut the vines from the tree on the left to get the vines and the ship symbol fragment. Go to the Magic Dragon Cave and use the metronome to drive away the snake from the statue on the upper left to get the ship symbol fragment. Use the fishbone saw to cut through the lower left bone and get the annular pressure nail.
65. Return to the boat, use cane, sword and oar to make an oar, put the 2 tokens into the piles on the side of the boat, and go to the Magic Dragon Temple.
66. Get the empty red bottle on the left wall of the Dragon Temple. Tear off the red cloth on the left side of the middle staff to get the wet fabric. You can see the snake teeth on the steps. Use the wet cloth in the mouth of the snake head on the right to get the ring pressure nail. , Snake Ya got the ruby safely.
67. Return to the Demon Dragon Cave, press the two ruby eyes in the upper right hole, get the poison bottle, and combine it with the empty bottle to form a herbicide. Return to the Demon Dragon Temple and use the herbicide on the tombstone on the left. Apply 2 A ring-shaped pressure nail, play the game (get the two sides first, then the middle, it won't be difficult to solve in three minutes) and get the staff.
68. Exit the castle, watch the plot, play the game, and give the staff to Perun.
69. Enter the plot again to play the Lianliankan mini game.
70.Enter the Garden Castle.
71. Get the file sign on the left side of the fountain, get the sealing wax at the middle door, get the twine, gunpowder formula and its plastic parts from the shed on the right, then use the file component to open the box on the right to get the password and file. , the sealing wax is burned on the right side. Use the file, molding parts and hot sealing wax to make the pottery pot parts. Use the fountain seepage on the left to pick up the door code part next to the jar. Use the file to get it at the middle door. Go to the third door code component, open the door, play the game, and enter the hall.
72. Tear off the tablecloth on the right table to get the triangular sign and mask. Get the triangular sign on the end wall. Get the triangular sign and wallet from the painting on the right wall. Rush to the iron gate on the right to enter the game. Storage room.
73. In the storage room, open the pottery pot on the left to get the crown symbol. From the middle furnace, you can get the broken dice (remove the dice from the net and use the mask to generate dice) and the crown symbol. Use the crown symbol to open the middle box and play the game. , get the scale, use the dice to sift out the sulfur from the clay pot, use the shovel to scoop out the sand, then use it to cover the fire of the fire extinguisher, get the charcoal, and get the water cup on the table on the right.
74. Return to the hall, use the file and water cup to get the saltpeter from the blue gem, return to the main entrance, soak the twine in the oil in the shed on the right to get the wire, return to the storage room to generate a bomb, and put the bomb into the gap of the end door. Use the fire on the side to ignite it.
75. Play the story game and rush to the palace. Click on the table on the left to get the hammer parts. Get the door handle on the table on the right. The composition becomes a hammer. Get the gloves from John's wallet who is tied to the throne and return to the dining table. Over there, use the gloves to get the frozen spar, use the spar to freeze the rope, then change the hammer to break it, and enter the palace.
76. Click on all the rightmost boxes in the palace, then click on each box to get the suet sign. Get the suet sign at the door on the second floor. Click on the wooden cabinet on the left to play the game and get the crystal. .
77. Enter the treasure, use a hammer to break the crystal, look for each lamp cover and put the crystal into it to light up the room. Get the scissors part from the box and the scissors part from the right table. Draw the awl (generate the scissors) on the left. Use scissors to cut the key. Open the box with the key to get the wings. Then press the wings to the right table to get the suet sign. After putting the three suet signs into the painting, you can get the spell token in the puzzle game. .
78. Return to the palace and use the awl to open the left box to get a grindstone. Use a hammer to smash the crystal on the left side of the second floor door to get a green crystal. Then replace the grindstone to get a spar. Put the spar into the giant shield to get a giant shield. , then put the spell token in, get the square key, open the door on the second floor and enter the main hall.
79. Put the magic token into the table to get the suet flower, give the suet flower to John to heal, Yongquan Zhang begins to inscribe the game, blocks it with the giant shield, and then uses the staff to inscribe the game again.
80. Complete the scattering of flowers! Defeat the evil king!