How to clear Escape Room 20 Giant Chase? The cold has arrived in the lost land during the summer. People holed up inside, trying to warm their homes, while ice threatened their lives. The elders said that the frozen mountain spirit was awakening, but they were wrong. The real reason lies deep in the ancient history of the Lost Lands, when the world was still young. Join Susan as she searches for the source of this sudden winter and helps her bring warmth back to the lost land.
1. This work is very fantasy from the beginning. We will play an archaeologist and be inexplicably transported into the cold weather. We will get the sharp stone next to the ladder from the ground, and then use the stone to cut the right Go to the bag hanging on the wall to get the key to Malone's hut and a shovel. 1.1
2. We use the shovel to click on the snow to start a snow shoveling game. After the end, our ladder will be set up and we can go up (the game is not difficult, as shown in the picture, first throw the snow below into the pit, Solve the snow in the upper right corner first) 2.12.2
3. After arriving at the top, we click on the tree stump on the left and click several times to get rags and snowshoes. Click on the snowshoes and then click on the road. (3.1)
4. We met a wolf, and there was a key frozen under the ground. We continued to move forward, and through the wolves, when they turned their heads to look behind, they quickly clicked on the next scene to enter. 5. Before we enter the hut, we first pick up a wooden board leaning on the tree stump. By combining the wooden board and rags, we can get a semi-finished fire, use the key to open the hut and enter the room. 5.1
6. After entering the room, take the magic book and its gloves from the table on the left. In the corner on the right, get the pole and the ax stuck in the tree on the right, as well as the wallet in the drawer (the last second floor). 6.1
7. Click on the left side of the room to enter, complete a hidden object game, put the gems you get into the instrument on the cabinet, and then charge the staff. 7.17.27.3
8. Everyone returns to the area where we met the wolf before. Use an ax to get the wood fragments from the tree stump on the right. Return to the outside of the hut. There is a pot of snow on the branch on the right. We use a long pole to take it out. Enter the hut and put it away. Put the wood fragments into the fire, then change the fan to catch fire, put a large pot of snow in it to melt, and get a large pot of boiling water.
9. I remember that there was a key under the ice in the area where we met the wolf. We used boiling water to melt the ice to get the key. Then we rushed to the Malone hut and opened the door on the left. 9.1
10. After we see the winter melon room, we first walk forward along the path and get the rune stone fragments from the rocks above, then click on the notice board outside the hut, get the awl, and then knock on the door to enter. 10.1
11. After entering the hut, the owner of the shop warned us that Malone had gone into the mountains for research. She gave us the password left by Malone. We all returned to Malone’s hut and we put the password on the table. Use the clues to open the code and get the statue paintings and mechanical parts. 11.1
12. We put the statue painting next to the statue, adjust the gestures of the little man according to the pattern in the statue painting, open the first drawer and get the rune stones. 12.1
13. Rush to the dining table on the left, put two rune stones on the table, take out the staff and perform repair spells to get a complete rune stone. Go out and rush to the outside of Malon's hut. Click on the tombstone on the right to unlock the crypt scene. , enter. 13.113.2
14. After entering the crypt, we first click on the stone pillar to take out the energy stone inside, then click on the statue at the back, put the energy stone in to get the essential oil bottle, and untie the rope to get the basilisk venom. 14.1
15. Use an awl to remove the red cloth from the bullock cart on the right side. Click the red cloth again to turn it into a rope and enter the hole. Get the wallet and the glowing fungus on the body. The tar cannot be taken off. Return to Buy a pickaxe from the Pumpkin Shop for 15 points. 15.1
16. After buying the pickaxe, we can dig out the tar and put it in the barrel on the right to get the tar barrel. Return to Malone's hut and put the tar barrel into the fire. After it melts, put the tar barrel into the fire. The tar ignites, get the torch and return to the crypt. 16.116.2
17. After returning to the cave, we used a fire to ignite the rope on the right side of the tar, and the entire cave lit up. We opened the red cloth on the left and played a hidden object game. After the end, we got a box and picked up a horse on the ground. Install the wheels on the equipment, remove the pliers from the rails, then use pliers to cut the wires on the rear wall, load the stones into the cart, get the emeralds from the pile of stones, enter the plot, and everyone meets An old man. 17.117.217.317.4
18. Click on the crashed minecart to peel off the stones, get the door handle and install the driver. A transportation tool similar to the train will rise from the ground. Get the pliers on the right side and the empty bottle from the stove on the left. , use the fire to ignite the stove, click on position 3, and complete the assembly of the track. 18.118.2
19. Get the empty can on the left experimental bench and go to the pile of rocks to get the tears. Mix the acid according to the drawing on the experimental bench. We leave the cave and return to the canyon. 19.1
20. After everyone returns to the canyon, use mixed acid to melt the iron mesh. After entering, there will be a hidden object game. At the end, we will get hot iron ore and return to the crypt. 20.120.220.3
21. After getting the hot iron ore, we put it into the fuel bin of the train, and then changed the fire to ignite it. The train was started by everyone and entered the next scene hole. 21.1
22. After entering the cave, we saw a man and a wolf fighting. We got the knife, gold coins and mechanical parts from the body, and then clicked on the wall on the right to complete a jigsaw puzzle. 22.122.2
23. We got a mechanical part from the snowdrift to the left of the body. After adjusting the operating equipment on the stairs, we can go up the mountain. Before that, we should go back to the pumpkin store to buy a coat (sell the box to the store, that way Just enough to buy a coat). 23.123.2
24. We enter the frozen mountain peak, get a key from the hand of the fallen person, use the key to open the bag on the horse, get the thunder element and its rum, and give the fallen person to drink the rum. Take the electrified cane and use the torch and its electrified cane to get rid of the stone pillar and watch the story. 24.124.2
25. Click on the mage. After the conversation, you will get a fire element. There is a giant's body in the mountain on the right. We use the knife to get the hook, get the sulfur from the bag, remember the symbol on the flag on the left side of the scene, and return Go to the area where we melted the key before, and the statue on the left opens according to what we saw before. 25.1
26. Open the statue on the left as shown in the picture. Everyone gets part of the key from it. Return to the frozen mountain peak and go to the stone pit on the ground. Use pliers to open the giant's teeth and get the wealthy teeth. After getting the wealthy teeth, we Go back to the pumpkin shop to buy a rope. The rope and hook are combined to become a rope hook. Return to the frozen mountain peak and use the rope hook to go up the stone road on the right to enter the new scene Stone Canyon. 26.126.2
27. Rush to the stone canyon and go up the stairs on the left to get the halberd handle and cannon from the statue. When we see the scene on the right side, we use the halberd to get the box on the wall. Click on the box and the old man will open it. However, he does not get the hammer and the empty bag. and its coal.
28. Go back to the crypt, put coal in the crusher and put it in an empty bag. Then go back to the pumpkin shop to buy saltpeter. Bomb + coal + saltpeter + acid to get the bomb. Go back to the stone canyon and take the stairs on the left. Place a bomb on top and use a torch to reach the peak on the right. 28.1
29. After reaching the peak on the right, we pulled out the four wooden pillars on the ground. We picked up key fragments on the steps, gold coins on the ground on the right, and three gold coins on the left. We put the wooden boards into the pillars that went up. , use the hammer head to repair it. After coming up, there is a reel game. As shown in the picture, we can change sides by clicking with the mouse. After the game is over, we will start the hidden object game and get the dome element after it is over. 29.129.229.3
30. Go back to the frozen horse. In the stone pit on the right, combine the two key fragments. Install the key and get the password. Go to the battle site between the mage and the wealthy family. Click on the three tombstones on the left, middle and right, and put them into the drawing. Complete the push box task according to the drawing, and get the key and the fire stick after the end 30.1
31. Back to the edge of the cave, we use the hammer to get the frozen blood from the dead wolf. Then we return to the crypt, click on the box on the right to put the key, and get the fragments of the key, the prompt board and its points. .
32. When we go to the green corpse, we put the reminder board into the door leaf and play the game to enter the centipede cave. Use the fire stick to light up the cave and play the centipede game. We only need to keep clicking to push the centipede into the corner and get it after the end. An inscription plate. 32.132.232.3
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33. We click on the green hole on the left, get a hand saw, and then use a knife to get the centipede egg. Then use the hand saw to cut off the tail of the dead centipede. Use the tail to pierce your arm to get the bag. Dissolve the bag and get the pattern part and Order rolls and their empty bags. 33.1
34. Put part of the pattern into the upper edge of the sunken hole and the stone door above will open. We can get part of the key by going down the eaves. Then enter the stone room and get the needle and spool on the table on the left side of the stone room. On the left Press and hold on the wall (textured bricks) to get the powder of speculation and its points. Then go to the stone table in the middle and put in the powder of speculation to get the bottom of the key.
35. After getting the bottom of the key, we went back to the pumpkin shop to buy dwarf souvenirs, opened the magic book and used a spell to destroy it, then got part of the key, returned to the stone room, and placed the key component on the stone table in the middle to generate it. To the part of the sarcophagus. 35.135.2
36. Return to the Centipede Cave, put part of the sarcophagus into the cave below, play the game and get the blanket fragments, combine the gloves with the dagger, the spool and the needle to get the needle and thread. 36.136.2
37. Enter the stone room again, hang the fragments of the carpet on the left wall, and watch the plot after finishing sewing. After watching, you will get the formula for the cold elixir. Click on the alchemy table on the right, put in the secret recipe, and follow the secret recipe. Place the object to get the cold elixir. 37.1
38. Rush to the stone canyon and use the cold elixir to open the canyon screen. After entering, we first click on the cave on the left to get the leader. Then we come to the tent, play the hidden object game and get the inscription. Everyone returns to the inscription. Install two inscriptions on the other side of the wall to reach the top of the mountain. Go backwards and click on the peak in the scene (you cannot lift it up by clicking directly).
39. After arriving at the peak, we got the drill. For the rocks on the right, we used the fire stick to get the second leader. For the tree skill on the left, we used the hammer head and exchanged it for an empty bag to get the charcoal crystal. 39.1
40. Everyone returns to the top of Skull Peak, press the two faucets on it, rotate the mirror to see the pyramid, click on the pyramid to complete the puzzle, get the puzzle grid (the puzzle is directed from the inside out), talk, and get the key. 40.140.240.3
41. Open our magic book, use the key in the wooden cabinet above, get the rope plank, rush to the pumpkin shop, there is a well on the left, we use the rope plank to enter the well, get the wooden stick and drill to generate Drill, use the hammer to lift off the ice, get a box and get the gold coins and Malone's box. 41.1
42. Open the magic book, put it in the box of Handron, apply the inspired spell, get the rune stone, return to Malone's hut, put the rune stone on the left, open the dark forest, use the short knife in the tree hole on the left to get the tree fruit, and then Go to the man's hand on the right to get the crossbow and part of the key, and use the crossbow arrows to get out of the trap. 42.142.2
43. Enter the stone door and rush to the tree spirit. Get the inscription on the right side. Get the nail puller on the middle table. Put in the charcoal crystal. The tree spirit will be activated. Get part of the key at the bottom of the tree spirit. It consists of a box and two key fragments. Get the fragments after the end. 43.143.2
44. Click on the right side of the tree spirit to play the find the difference game, and then enter the swamp. Use the short knife on the left to cut off the tree skills to get the long pole. Use the nail puller on the middle tub to get the steel nails and red flags. Use the long knife on the swamp. After exploring the pole and its red flag, click on the wooden bridge to get the wooden plank and inscription. 44.1
45. Use a hammer, steel nails and wooden boards to form a temporary bridge. Click on the edge of the hole and enter the cave. Get a halberd from the left wall and a gardening trowel from the left foot of the wall. Go upstairs and search on the second floor. In the animal game, get the trousers belt and bring the trousers to the dwarf. 45.145.2
46. Return to the swamp, click on the bird on the tree, throw cones to it, use the hook to get the big badge, retreat to the forest, use the gardening spatula on the ground in the middle, and get the gold coins. 46.1
47. Rush to the location of the tree spirit and put in the painting given by the gnome dwarf on the left to complete the puzzle (pay attention to the texture of the puzzle). Rush to the river and knock the bronze bell on the right, and get the note in the iron cage in the lower right corner. 47.1
48. On board the ghost ship, we give the shipman gold coins, click on the ship pole, then change the hook pole to lower the flagpole, get the handle of the medal on the top of the flagpole, and combine it with the other part of the medal to get the medal, click on the ghost again, enter In the garden, get the musical note symbol from the gate above, put it into the musical note tombstone below, get a set of pipes, and get a basic equipment 48.1 at the top of the cave.
49. Combine the basic equipment, notes and pipes, get a wind chime, and assemble the wind chime on the top of the cave. The door above will open. You can talk to the elf in the door and get a small fairy tale book. 49.1
50. After getting the magic book, we open the magic book, place the fairy tale book, use the enlargement spell, get a key, and then use the restoration spell. The key is too small. Everyone returns to the dwarf cave and uses the generated medal to open the box. , get the bag, dissolve and get the magnifying glass, tweezers and gold coins. Everyone is using the magnifying glass to enlarge the key of the spell table and picking it up with tweezers. 50.150.2
51. After getting the small key, everyone went back to the pumpkin shop, bought a jar of fungus bugs, returned to the elf fairy, used the bugs to heal the tree stem, and got the Silence Flower and its teleporter runestones. 51.1
52. Back to the river, on the top of the flagpole on the left, we use the Silence Flower to make the bird sleep, get the box, and then use the magnifying glass to enlarge it and change the small key to open the box to get the dust. 52.1
53. Go back to the snow ladder we just arrived at, put the rune stones in, use the dust box, and we can enter the museum. 53.1
54. After arriving at the museum, we got the ticket from the trash can on the right, a paper clip from the bench on the left, used the paper clip to open the yellow electrical box on the far right, got the light bulb and crowbar, and replaced the street lamp. After removing the bulb, use a crowbar to enter the room. 54.1
55. When entering the room, first turn on the switch on the left, click on the door first, and then click on the fan port (the door cannot be opened without clicking), put in the knife and play a small game, as shown in the picture, the door opens, and then we enter the hall corridor . 55.155.2
56. After entering the lobby, click on the surveillance camera on the top of the elevator. After turning it off, we go to the entrance and get an inscription. Then click on the mural on the left wall to get the key. Use the key to open the office on the lower left and enter. . 56.1
57. After arriving at the office, we first click on the camera in the wall clock, click on the table and chairs to move under the fan, turn on the lights, click on the mobile phone in the middle safe, watch the plot and get the information, open the key box in the wall clock and get the key No. 23 , click on the dining table on the left to play the hidden object game, see the password 4852, take the sticky note, change this password to open the safe, and get a mint candy and a dollar bill. 57.157.257.3
58. We go back to the beginning and enter the file room, use the No. 23 key in the box to get the circuit breaker, get the file on the shelf, open the file and get the CD, return it to the electrical box outside the museum, and press the circuit breaker Go up, install the circuit breaker, and the elevator is repaired. Everyone returns to the lobby and takes the elevator up to the second floor (we should click on the mural in the corridor again). 58.158.2
59. After arriving on the second floor, everyone first turns off the camera on the upper left, gets the inscription on the stone platform on the right, puts the dollar bills into the vending machine on the left, turns on the electricity, gets the pleated dollar bills, and clicks to smooth them. Then put it in the vending machine and get soda water. Add mints to soda water to form a sweet bomb. 59.1
60. Click on the window on the right side of the corridor, wrap the doorknob with a curtain, hit the doorknob with a hammer, open the window, pick up the wrench on the ground, throw the sweet bomb to get the wooden board, then lay the wooden board in the recess of the floor, go Go over and put your ticket into the ticket gate and enter the exhibition hall. 60.160.2
61. Complete an infrared game first (Piggy won’t be able to help you here, it depends on your hand speed), follow the old rules, click on the camera to turn it off, get the key card on the ground, and get one from the stone chair on the left File box, get the evidence collection equipment, and then take the middle frost corner. 61.1
62. Go back to the document room, open it with the key card on the far right, get the runes, go back to the rune wall on the frozen peak, press all the runes, get the phantom knife at the bottom of the rune wall, and rush to the top of the peak , cut off a corner with a phantom knife. 62.162.2
63. Return to the stone chamber and talk to the mage to activate the crystal ball. Inside the crystal ball is the code pattern beside the door of Centipede Cave. The upper left is green, the upper right is yellow, the far left is orange, the middle is pink, the right is blue, and the lower left is cyan. Red on the lower right, open the door and enter a mechanical room. 63.163.2
64. We get the key on the stone pillar on the right side of the mechanical room. We use the fire stick to put the dot roll on the middle stove. The equipment rises. Click to enter the door, put the key in, complete a hidden object game, and get it after the end. Crystallize it, put it in the upper device, and get the Fire Horn. 64.164.264.364.4
65. Everyone returned to the office, scanned the computer with the forensic equipment, and saw that the password was 943, and changed the CD, watched the surveillance video, and remembered the password 1432. Return to the museum hall, put the Corner of Fire in the order of 1432, and put it away Enter the corner of the fire and complete the scattering of flowers. 65.165.2