The Young Master in Genshin Impact is a very popular character among players. His skills and attributes make him an important force in battle. When using the Young Master character, players need to pay attention to the timing of releasing his skills and the team he is paired with. Reasonable matching can help the master to exert his maximum combat effectiveness, allowing players to defeat enemies more easily in the game. For players who like to use Gongzi, how to use his skills correctly and match his team is very important. Through constant experimentation and exploration, players can find the most suitable way to play the role of the young master, allowing him to show his strength and charm in the game.
How to match Genshin Gongzi
What is the strategy for playing Master Genshin? How is the current strength of Master Genshin? Many friends are not particularly clear about the strategy of Genshin Impact. Now I will bring you the relevant analysis. Let me analyze the strength, playing style, etc. of Young Master for everyone. I hope it can be helpful to everyone.
The current popular saying "Young masters are toys for kryptonians. You can only play with them if you have full life. If you don't have full life, you are useless and disabled." I think it is a bit exaggerated.
First of all, a boss who has the ability to maximize his life will not be limited to using the Young Master Battlefield to kill him till the end of time.
(1. Without continuous elemental reaction, the damage will definitely not be much higher. 2. Constant melee combat is required to refresh the CD of E, and charging is a problem). Therefore, the correct way to eat the young master may not be to stand on the field all the time, but to cooperate with other characters to output, but it is also different from quick cutting, which will be mentioned below.
Because I don’t have a full-life young master, I would like to provide an idea on how to play a non-full-life young master, as well as team composition.
First of all: first divide the team's output time into two halves, leaving one half for the young master to open E, and the other half for the other three characters. This style of play is different from the fast-cutting and bursting play. Young Master needs half of the standing time (10 seconds). Moreover, the concept of main and deputy C should also be weakened now. The characters on the field should be as highly trained as possible, the better.
Then: Regarding the lineup, I think we can try this (of course it may not be the best): Young Master + Wendy, Keli, Bennett. Keli can be replaced by Diluc (Keli may be more suitable for Wendy than grandpa).
Advantages of the lineup: dual fire, can evaporate, Wendy's high versatility (gathering monsters + charging + output), and has milk. Young Master's passive is improved against Keliping's heavy attack.
The disadvantage is that when Wendy fights big monsters, her Q can sometimes come out wrong.
How to play: In the first half, Young Master opens E, outputs for about 10 seconds and hangs water. In the second half, Wendy q dyes the waterspout to charge the boy, e; Chekeli outputs evaporation, and it takes almost 10 seconds to cut the boy (it is best to leave fire on the monster. In this way, the boy can also evaporate), and continue the cycle. In the first half, the young master should use it when he is strong (it can be used for both long-range and melee combat, long-range energy consumption is low, and melee damage is high). As for Bennett, if there is a need for milk, open it up, so it is more flexible.
Finally, I personally think the advantages and disadvantages of Young Master:
Let’s talk about the advantages first: 1. The melee output ability is very strong. Although the jumping words are not so beautiful, the output frequency is very high.
2. Break through the fire and escape from the ceiling.
3. Compared with Mona, who is also a five-star water type and relies on ultimate moves to make a living, her output methods are more flexible and controllable, and her hand feels smooth.
4. Bonus points for sky bow.
Disadvantages: 1. No water jacket. And the charge is average.
2. The current abyss environment is not the optimal solution.