In Diablo 4S2 Ranger Melee BD, many players still don’t know what its attributes and materials are. Today, the editor has brought you Diablo 4S2 Ranger melee land reclamation bd. Players who need this strategy should come and take a look.
Because the S2 reputation is fully inherited, it is very convenient. You don’t have to run Lilith and dungeons. Start with difficulty 1. When you start, you will be born in the main city and directly receive the season mission guide. After completing it, you will teleport to Seriga.
Go to the upper right dungeon of Domhaina Tunnel and level up until difficulty level 4 (only the first level is cleared, no need to rescue the hostages. After clearing, just press T to return to the city, press TAB to reset the dungeon, then click the portal to return to the dungeon, and continue to level up) Repeat the above steps),
There are several level nodes to note.
After reaching level 15, do the professional specialization task immediately and then get the low-guaranteed power of Blade Dancer. When you reach level 20+, you can take the time to collect a wave of potions to upgrade the potions. At this time, change the world difficulty to difficulty 2.
Keep grinding until level 40. If it's easy to die, brush up the low-defense power. After getting the minimum guarantee of [Protector's Power] and hitting the armor, go and fight 3 Holy Light Cathedrals. Continue to level up Dom.
At this level, you can challenge difficult 4 books. First, fill up your fire resistance to 70%. Before entering the boss room, make some small changes to add points. Remove the life-killing traps and derived bonus points, totaling 3 points. Remove remaining energy and still have 3 points. Remove 1 point of deceitful attack.
Add 5 points of poison infusion, 1 point of enhanced poison infusion and 1 point of fusion poison infusion. The key passive at the bottom [Exposed] is changed to [Victorious Pursuit] or [Close Combat], and the professional specialization is changed to Combo Points.
If you have [Poison Explosion Power], it will be easier to hit it on the ring (the ring lasts for a long time, and it will need to be replaced after hitting the weapon).
After entering difficulty four, change the bonus points back, and then start saving the BD equipment and powers you want to play. When you are almost done, switch to poison infusion. For example, I will switch to poison infusion before level 80.
In Difficulty 4, start with the Blood Donation Harvest gameplay in the middle of the vampire power area (green area), which has a lot of ancestor equipment and powers, and then start the nightmare dungeon, starting from the 20th floor (dropping ancestor equipment).
Make sure the dungeon level is higher than your level -44 (because monsters with character level +10 have the highest experience, and the dungeon monster level is level +54),
For example, the 20th floor dungeon can be cleared until level 20+44=66. When you reach level 67, you will need to clear the 21st floor and above at least.
Recommended leveling nightmare dungeon: Salat’s Lair (a new nightmare dungeon is coming out, so we’ll discuss it later).
After Difficulty 3, if you are short of equipment or want to quickly unlock vampire abilities, go directly to the vampire abilities area (green area) in the big world. This is the only recommended way to get equipment and power! ! !
Cursed Touch (6 Divinity) is very, very cool, get it early and get it early, and get it on the hunter's praise list for season gameplay;
Lucky Blow: There is a maximum 44% chance of applying a blood-sucking curse to the enemy. Enemies affected by the blood-sucking curse have a 15% chance of spreading it to nearby enemies. Cursed Souls deal 200% additional damage.
Preemptive Strike (1 Divinity): Reduces the cooldown of your ultimate ability by 20%. Each nearby enemy affected by your damage-over-time effect increases the damage of your ultimate skill by 12%.
Dominate (1 Ferocity): You deal 24% additional damage against stunned, rooted, frozen, or frightened enemies. If it is injured and is not an elite monster, it will be killed immediately.
Hunt the Weak (2 Ferocity): You deal 16% more damage to vulnerable enemies. Your other vampire abilities that apply a vampire curse to an enemy will make that enemy vulnerable.
Immortality (1 eternity): Casting a skill restores 3% of your health. When health is below 50%, this effect is doubled.
Blood Manipulation (3 Eternity): Your attacks cause physical damage equal to 80% of your maximum health to nearby enemies. This effect can only be triggered once every 4 seconds. Each time you damage an enemy in this way, you will recover 1% of your maximum health.
Fear (1 Ferocity, 1 Divinity, 1 Eternity): There is a 14% chance of causing fear to nearby enemies when hitting, and slowing them down by 80% for 2 seconds. When you attack an enemy affected by Fear, you are guaranteed to critically hit.