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Guide to Paladins in the World of Taris
1. Occupation: Paladin
2. Introduction: Drive away evil, protect all living beings, and never give up the pursuit of justice.
(1) Justice: Melee, output
① Justice Specialization: Glory Strike, Justice Hammer, Judgment Blow, Earthshattering Slam and Punishing Storm.
②Glory Strike: It can cause physical damage to the enemy, and has a certain chance of additional damage from the power of judgment.
③Justice Hammer: It is a physical damage skill. When the enemy's blood volume is low, the damage will be doubled.
④Judgment Fury Strike: After use, it can cause magic damage to the enemy.
⑤ Earth-shattering Slam: Hit a designated location on the ground hard, which can cause range damage.
⑥ Punishment Storm: It is a group damage skill that can cause magic damage to enemies within a certain range.
(2) Guard: melee, tank
① Guard Specialization: Holy Hammer, Holy Sword, Flying Shield, Holy Fire and Holy Recall.
②Holy Hammer: Produces physical damage when attacking, and has a certain chance of deflecting the enemy's attack.
③Holy Sword: After release, it will cause magic damage to the target enemy.
④Flying Shield: Causes physical damage to a single target and has a certain chance of obtaining a shield.
⑤Holy Fire: Can cause magic damage to enemies within a certain range.
⑥Sacred Retrospect: A certain proportion of maximum health can be restored.