In the game Wrath of Baphomet, experience decay is a common problem. Many players don't know how to solve it. This article will explain in detail how to solve the experience decay problem and provide you with guidance to solve this problem at once.
In the game, experience decay is closely related to time. Every time a player reaches 300 minutes, the experience gained will be reduced by half; when a player reaches 600 minutes, no experience will be gained. This time calculation includes idle time, so players need to arrange idle time reasonably.
In addition to the time factor, the level difference of monsters will also cause experience reduction. When the monster level is more than 20 points higher than the character, the player can only get half of the experience; when the difference is more than 30 points, the player can basically only get 1 point of experience. This experience reduction is a punishment mechanism designed to prevent players from taking advantage of enemies who are weaker than themselves to level up.
In order to gain more experience, players should pay attention to avoid triggering the experience attenuation mechanism when leveling up and hanging up.
If players feel that 600 minutes is too short, they can consider purchasing in-game props to extend the idle time. There are certain props in the game that can help players increase their idle time, thereby increasing their experience gain.
Experience decay is a problem that cannot be ignored in the Wrath of Baphomet game. Understanding the triggering mechanism of experience decay and how to avoid it will help players gain more experience in the game. Players should pay attention to reasonable arrangement of time when leveling up and hanging up to avoid experience attenuation. At the same time, players can consider purchasing relevant props to increase experience gain.