In the mobile card game "Save the Universe", there are many characters from the anime. Some of these characters have the same settings as the anime, and some are new additions. In order to help everyone better understand the strength of these characters, we recommend three lineup combinations to meet different needs.
This combination pursues stability and fault tolerance, and provides sufficient output and survivability. The double C guarantees output, the auxiliary provides control and gain effects, the nanny is responsible for restoring health, and the human shield takes damage and protects teammates.
In the absence of excellent support, this combination provides enough burst damage. The powerful output ability of 3C can quickly defeat the enemy, while the nanny and human shield ensure the team's survivability.
For novice players who are looking for bursts, this combination provides powerful damage output. At the same time, the addition of assists and nannies increases the fault tolerance rate, allowing you to maintain a certain degree of survivability while pursuing high output.
Among the many heroes, the following heroes will show outstanding strength after later training, helping you overcome difficulties and achieve the great cause of the hero of the universe:
• T0: Heroes such as Purgatory Anjuro, Anjuro (Fire Pillar), Giyu (Academy), Butterfly Ninja (Academy), Zenitsu [Sleep], Nintaki Sakonji, Tamashi, and Whore Taro have extremely high combat abilities. With strategic value, it is your right assistant on the road to saving the small universe.
• T1: Usui Tengen, Burning Blood Nezuko, Mitsuri Kanroji, Tanjiro (Water), Tomioka Giyu (Water Pillar), Iguro Kobanai, Nightmare [Part 1], Taro the Prostitute, Yutsubo , Butterfly Ninja (Insect Pillar), Immortal Kawa Sane, these heroes also have strong strength and will become the backbone of your team.
• T2: Tengen [Chart], Tanjiro (Maruomai), Inosuke, Nezuko (demon transformation), we have to consider the fact that it appears:
Zero Krypton players need to do more activities, complete tasks every day to save diamonds to buy recruitment tickets, and cannot leave behind the materials for daily trials.
Lineup Recommendation: Which heroes to use mainly depends on which ones are drawn and what SSR is used to support. Only two outputs are used to increase fault tolerance and make pushing pictures and playing activities more stable.
Hero recommendations: Tamashii + Zenitsu (Sleep) + Anjurou (Fire Pillar) + Giyu (Academy) + Tomioka Giyu (Water Pillar) / Butterfly Ninja (Academy). These heroes are easy to obtain and have high cost performance, suitable for zero krypton. Players get through the early stage smoothly.
WeKr players should start with cost-effectiveness. The rebate ratio for comprehensive battle orders in the early stage is relatively high. Priority is given to "quick combat privileges". For 68, you can get one privilege and 5 camp recruitment coupons and 30 recruitment coupons. If you recharge, you can go to V3. It can be summoned by spending points. The "Yi Wo Zuo" that was first charged in the early stage can be used with any 4 SSR lineups and 4 free golden equipments, which can be spent smoothly.
You can prioritize privileges and recharge activities to quickly increase your level and combat effectiveness. Recommended heroes include Anjuro (Pillar of Fire), Infernal Anjuro, Taro the Prostitute or Saneya the Immortal Kawakawa, Butterfly Ninja (Insect Pillar) or Giyuu (Sleep). These heroes have high combat effectiveness and strategic value, and can help you quickly improve your strength.
In the early stage, it is recommended to purchase paid items such as weekly cards, bi-monthly cards, and quick combat privileges to obtain a large number of card drawing opportunities. Recommended heroes include Silver-haired Fallen Princess, Nagisa