The Sabbath Baron of Smite, Sbarank, also known as the Night Moon Leopard God, is one of the important characters in the game. He is a marksman who has been trained hard for many years. He is good at long-range and physical output, with high single-target damage and medium-range damage. After avenging his father, he successfully ascended to the heavens and became the eternal moon, lighting up any place at night for clever hunters.
Sabbath Baron plays the role of a shooter in the game and is good at long-range physical output. His high single target damage and mid-range damage make him a character to be reckoned with.
His health is 455, mana is 220, normal attack is 37, health bonus is 0.68, mana bonus is 0.4, physical defense is 12, attack range is 55, magic resistance is 30, attack speed is 0.88, movement speed is 365.
Sabbath Baron's normal attack will throw a small bolas at the enemy.
After causing a certain amount of damage to the enemy god, Sabbath Baron will permanently increase his physical strength by 5 points, which can be stacked up to 30 points. For every 1500 points of damage caused, 1 layer of effect will be added, up to 6 layers.
When this skill is turned on, Sabbath Baron's normal attacks will cause an additional 10/20/30/40/50 points of damage. After hitting the target, the lasso will split into two pieces, causing 30% damage to other enemies within 30 feet behind the target. This skill can be actively turned on and off.
Sabbath Baron shoots 10 poisonous javelins in a fan-shaped area ahead, each javelin causing 30/45/60/75/90 (+40% physical strength) points of damage. Each enemy can be hit by up to 3 javelins, with the second and third only causing 30% damage. Enemies hit will be poisoned, take an additional 10/15/20/25/30 (+10% physical power) points of damage every 0.5 seconds, and be slowed down by 20% for 3 seconds.
Sabbath Baron dashes forward and jumps into the air. He can turn freely in the air and launch javelins at all enemies within 30 feet, causing 80/130/180/230/280 (+30% physical power) damage. Enemies affected by the poisonous javelin will take 30% additional damage. Can be temporarily immune to control effects while turning in the air.
Sabbath Baron shrouds enemies in darkness for 3 seconds. During this time, his attack range is increased by 40 feet and his movement speed is increased by 20/30/40/50/60%. When the Dark Night effect ends, any moving enemy gods will be stunned for 1.5 seconds.
Sabbath Baron's normal attack will throw a small bolas, causing damage to the enemy.
After causing a certain amount of damage to the enemy god, Sabbath Baron will increase his physical strength, and this effect will increase as the damage caused increases.
This is an active skill that when enabled, Sabbath Baron's normal attacks will be enhanced and the lasso will attack enemies behind the target.
This is a passive skill. Enemies hit will be poisoned and take additional damage every 0.5 seconds.
This is an active skill where Sabbath Baron dashes forward and jumps into the air, where he launches a javelin at enemies.
This is an active skill that shrouds the enemy in darkness and increases your attack distance and movement speed.
The above is the introduction and detailed skills of Smite Sabbath Baron. Hope this helps.