In the game [Watami Haru Beyond the World], escaping the ancestral hall and breaking the spell on the fifth day are issues that many players are concerned about. The editor below has compiled a detailed guide for you, I hope it will be helpful to you.
1. Outside the world, Watamiharu escaped from the ancestral hall on the fifth day and broke the spell as follows:
2.Movement rules:
Nightmares track in a straight line and cannot pass through obstacles.
3.Method:
There are obstacles within a straight line between me and the nightmare.
4. Note:
• It consumes a lot of physical strength, so be sure to rest where you won't be chased by nightmares.
• There are many ways to solve the problem, and players can choose the appropriate strategy according to their actual situation.
I hope the above content can provide you with some help, and I wish you a happy game!