There are many ways to play in the game, and many friends want to ask about the recommended lineup of the Onmyoji Tactical Hall. Many friends are very curious about Onmyoji, so next the editor will I have brought you a detailed introduction to all aspects of the Onmyoji Tactical Hall lineup and the recommended Tactical Hall lineup.
1. Onmyoji Tactical Hall lineup recommendation 1: Yamato 1>135 Speed, Season>Za Shiki>Yamato 2>Yamato 3
(1) Pace: Yamato 1>135 speed, Ji>Za Shi>Yama 2>Yama 3
(2) Operations: All mountain free 2 skills, seat lock 3 skills, season magic, system sink basic attack
(3) Bonus requirements: Adventure Contract + Chapter Value Sail. After unlocking the Soul-Healing Blade on day 2, the clearance time is accelerated to 28 seconds.
2. Recommended lineup of Onmyoji Tactical Hall 2: Emperor Shakten > Ugly Girl > Iron Rat > Amaterasu > 135 Speed > Inwa Kaguya
(1) Pace: Teishakuten>Ugly Girl>Iron Rat>Amaterasu>135 speed>Inwa Kaguya
(2) Operation: Iron Rat Lock 3 skills, the system locks the basic attack, and all the other shikigami have magic skills
(3) Bonus requirements: adventure contract + octopus sail. You can continue to unlock more bonuses later.
3. Recommended lineup of the Onmyoji Tactical Hall: Teishakuten, Mizuki>Amaterasu>135 Speed>Susan, Inwa Kaguya
(1) Pace: Teishakuten, Mizuki>Amaterasu>135 speed>Susan, Inwa Kaguya
(2) Note: Susana’s attack is the highest in the team (except Amaterasu) Reference panels: Amaterasu 2.8ww, Susana 2.8w
(3) Bonus requirements: Adventure Contract + Octopus Sail. More bonuses will be unlocked later and can continue to be used.